- Added facade refunding, by putting it in the crafting table
THE BIG ONE:
- Made facades rotatable and have blockstates (thanks Heather)
This update wont delete any facades, since Heather implemented auto-migration \o/
- Fix relogging issue
- Fix hit-outline being invisible
Port to 1.12.1
WARNING: This update will delete all previously placed facades because of the below changes. This will not happen again. We apologize for the inconvenience
- Facades are now saved in individual chunks rather than the level
- Client can now only track facades in currently loaded chunks
- Rewrote networking to be more efficient
- Fixed server crashes
- Optimized rendering