1.8.4
- Fix ReplayMod Compat, thanks to Smartin-b #317 #24
- Fix Pehkui Compatibility, thanks to Leximon #326
- Improve First Person Model compatibility #329
1.8.3
- Fix two-handed ranged weapons ignoring projectile held in the offhand slot
1.8.2
- Add soft compatibility with Spell Engine, disable idle animation while casting spells
1.8.1
- (Forge) fix hand swap deleting offhand item, when holding two handed items.
- (Forge) Requires at least Forge 47.2.0
1.8.1
- (1.20.2) Fix packet handling issues in multiplayer causing players to disconnect.
1.8.0
New features:
- Ranged weapons can now be attributed in a limited way (idle animation, is two-handed)
- Add
ranged_weapons
to fallback compatibility config, to specify attributes for ranged weapons - Add client side config for mine with weapons blacklist regex #284
Added new presets:
bow_two_handed
bow_two_handed_heavy
crossbow_two_handed
crossbow_two_handed_heavy
Other changes:
- (1.20.2) Fix packet handling issues preventing multiplayer, and rejoining a world in single player
- Fix corrupted fallback config causing crash
- Keep order of
player_relations
in server config - Add Japanese translation, thanks to SAGA23456 #289
- Update Russian translation, thanks to mpustovoi #288
1.8.0
New features:
- Ranged weapons can now be attributed in a limited way (idle animation, is two-handed)
- Add
ranged_weapons
to fallback compatibility config, to specify attributes for ranged weapons - Add client side config for mine with weapons blacklist regex #284
Added new presets:
bow_two_handed
bow_two_handed_heavy
crossbow_two_handed
crossbow_two_handed_heavy
Other changes:
- Fix corrupted fallback config causing crash
- Keep order of
player_relations
in server config - Add Japanese translation, thanks to SAGA23456 #289
- Update Russian translation, thanks to mpustovoi #288
1.7.4
- No longer ignore
attackCooldown
field in MinecraftClient, for better compatibility with other mods - Fix server config
player_relations
being reset on every launch
1.7.3
- Add configurable entity relations (by arbitrary entity id). Iron Golem and Guard Villagers included by default as neutral.
- Add barebone attack range modification API
- Disable idle animations while swimming
- Fix default configs for Farmer's Delight items (delete
config/bettercombat
folder to reset your configs) - Fix displaying idle animations while using item #267
- Fix arm visibility in first person view for left handed players #272
1.7.2
- Fix mod version requirements
1.7.1
- Add
MOUNTED
attack condition - Add
lance
preset with mount friendly animation - Fix glitching shoulders while sneaking with 2 handed weapons
- Lift
breaks
on Inventorio