reduce alert sound range (sorry amy's booth)
fix missing translation keys
Fix NPE in Cruelty Engine logic
Improve CE AI efficacy.
Improve CE AI
Fix: long distance render override Fix: per-part lighting
Fix: Peace engines now respect the physical plane
- Fix: event registered on wrong side
- Fix audio to mono
- Improve audio radius
- Improve CE pathfinding
Add missing textures from dev period
Improve targeting UI
Fix mecha targetting
Fix lag on hitscan shoot, improve ordnance aim and constraints
Fixes
- Fix a race condition in model syncing logic
- As a side effect of this, models can no longer be reloaded at runtime.
- Ordnance rotation now matches the model
Content
- Added new hull "Observation"
- Added new hull "Searching"
Fixes
- Fix incorrect hull offsets
Fixes
- Fix ordnance rotation not functioning
Fixes
- Add some missing translations
Other
- Improve performance slightly
Fixes
- Actually actually fix dedicated server compat
Fixes
- Actually fix dedicated server compat (it works this time i swear)
Fixes
- Add missing channel handlers