1.3.0
This update brings two big changes:
- Block updates are now integrated into the update queue. This fixes some Vanilla parity issues v1.2 had, but does slightly change the update order. Beware that there is a small chance some contraptions will behave differently between v1.2 and v1.3 of Alternate Current.
- From v1.3 onwards, Alternate Current no longer supports different wire types. This only affects other mods that are using Alternate Current to optimize their custom wire blocks. This support will come back in the form of a separate mod, so stay tuned for that!
Changes since 1.1.0:
1.2.1
This update fixes a crash bug.
1.2.0
This update brings fixes and improvements for modders. Performance is otherwise unaffected.
- Wires of different types would not interact properly, this has been fixed.
- Performance of networks with many different wire types has been significantly improved.
- Wire types with a power step of 0 (i.e. power does not decrease over distance) are now properly supported.
1.2.1
This update fixes a crash bug.
1.2.0
This update brings fixes and improvements for modders. Performance is otherwise unaffected.
- Wires of different types would not interact properly, this has been fixed.
- Performance of networks with many different wire types has been significantly improved.
- Wire types with a power step of 0 (i.e. power does not decrease over distance) are now properly supported.
1.1.0
- The
/alternatecurrent
command has been re-introduced and can be used to toggle the mod on and off./alternatecurrent
: tells you whether the mod is currently on./alternatecurrent [on|off]
: toggles the mod on or off.