- Updated
custom_model_data
components for 1.21.4 (now using array of strings). ⚠️ Waystones RP may not be updated yet. - Fixed an issue with waystone items being absorbed when placed in an invalid location or exceding settings limits. Item is given back correctly, though there is still an issue from the game not showing the right amount in inventory (you need to leave and join back the world).
- Fixed a bug where waystones managers still consumed xp when the
xp consumption
setting was on, in despite of being able to teleport anywhere. - Fixed a bug concerning temp storage type, preventing Waystones to work correctly when used alongside the Painting Table data pack.
Discover all changes in video: https://youtu.be/yDh7eKflWKg
Content update:
- Added 3 new variants of waystones: Copper, Prismarine and Tuff (note: the Copper one can't oxidize).
- Andesite, Deepslate and Sand Waystones recipes have been rebalanced. They now use more primitive blocks for their base, making their recipe easier to remember.
- Waystones now appear waterlogged when placed under water.
Technical update:
- A new setting TP Cooldown has been added, allowing to add a time limit to restrict the use of waystones.
- The XP Consumption setting now also allow you to set a fixed amount of level to consume for teleportation, no matter the distance that separates each waystones.
- Waystones items now have a version of 11. Old stacks are updated only when the player get them in inventory, meaning they won't be stackable the first time they got them back. But it won't occur anymore after that.
Fixed bugs:
- Owners of waystones were sometimes incorrectly displayed in the waystones GUI.
- The "get" command for the "default visibility" and "default protection" settings didn't output the right values.
- Recipes of waystones are now unlockable and visible in the crafting guide. They are unlocked as soon as the player get one of their respective ingredient.
- Added a new safety setting that allows ticked GUI items clearing. This can be useful for people using exotic version such as Paper, that don't refresh container correctly when broken and placed back on the same tick.
Bug Fix:
- Waystones items with the "Regular" and "Mossy Stone" variants weren't automatically converted to the new waystone format. Now became "Andesite" and "Mossy" variants.
If you're about to update your world to Minecraft 1.20.5, also see V.3.0.0 changelog.
Changes:
- ⚠️ Updated all features to match the new 1.20.5 syntaxes and references. Do not install it on 1.20.4 or less, as it would break the data pack's functioning.
- Thanks to new features of 1.20.5, waystones are now visible in the recipes book, and the output is no longer a knowledge book, but directly the expected item.
- Waystones items names and lore now refer to their variant. Stored one will automatically update when you get them in your inventory.
- Regular variant has been renamed to Andesite
- Mossy Stone variant has been renamed to Mossy
Bug fix:
- Players name might fail to be stored correctly in the database, resulting into the Owner line in the tooltip of a waystone in GUI showing another player (display issue). This version should introduce a safer process to retrieve the player's name.
Changes from latest release:
- ⚠️ Updated all features to match the new 1.20.5 syntaxes and references. Do not install it on 1.20.4 or less, as it would break the data pack's functioning.
- Thanks to new features of 1.20.5, waystones are now visible in the recipes book, and the output is no longer a knowledge book, but directly the expected item.
- Waystones items names and lore now refer to their variant. Stored one will automatically update when you get them in your inventory.
- Regular variant has been renamed to Andesite
- Mossy Stone variant has been renamed to Mossy
Bug fix from latest release:
- Players name might fail to be stored correctly in the database, resulting into the Owner line in the tooltip of a waystone in GUI showing another player (display issue). This version should introduce a safer process to retrieve the player's name.
Bug fixes from V.3.3.0 Beta 1 to 3:
- Updated the get_player_name package again.
- Breaking a waystone in survival mode dropped an extra barrel
- Stressing the GUI by hovering an item with the drop key pressed and closing allowed you to duplicate a GUI item
Changes
- Added a setting to adjust the minimal delay before a waystone can drop itself when broken. This setting is useful if you use a plugin that provides an area protection system (such as Worldguard) to avoid waystones duplication.
- Fixed an item duplication glitch that can happen with some clients by stressing and closing the GUI in survival mode.