- Player health display now shows correctly (not with the weird ID anymore)
- Player head drops is now also invulnerable
- Separated the player head drops from graves into its own feature, Player Head Drops (enabled by default)
- Small changes to Soul Link animation
- Changed the heights for different water wave splashes: 7 blocks, 18 blocks, and 40 blocks
- Optimization and bug fixes
- Added soul fire particles to enchantment table animation
- Beacon sounds (louder ones added by vanilla refresh) can now be disabled by using this command:
/scoreboard players set blockanims_beacon_sound refresh_settings 0
- Small optimization to the Water Splash animation
- Added custom animations for Water Splashing at high heights and a Level Up animation (can be disabled)
- Gravestones will now make several attempts to place at different nearby locations rather than just one attempt
- Added the new Mob Model wand to the wands menu (oopsie! forgot to do it prior)
- Gamerule keepInventory will now continue to check even if /trigger gamerules is disabled
- New Feature, Gravestones: (Disabled by Default) Upon death, a decorative grave will be placed with your head as a marker to other players of your death. When breaking these graves, your player head is dropped.
- Added biome titles for the biomes from Blooming Biosphere
- Added new biome titles for flower forest, snowy plains, terralith's shield and lush valley
- For every 100 days, a new, special daycounter animation now plays
- Added a new creative mode mob wand for disabling mob ai, sound, and vulnerability
- Wands are now aligned to player eyes
- Opening the gamerules menu and playerlist now players an xp orb sound effect
- Fixed missing compass rotations for NESW
- Fixed a bug with switching to a new gamemode in spectator mode and being set to your previous instead
- Low Health Sound Effect now works when Mob Health is disabled
- Belowname Display is now set to Health by default
- When setting Tab Display to member ID, the (i) in the stats screen will give info letting the player know member IDs are on tab list
- Players can no longer target other players with mob brushes
- Armor stands are now affected by mob brushes