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Spellbound Weapons

Spellbound Weapons

Adds new weapons that enhance fighting and creates new strategies to combat foes

433.2k
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Equipment
Magic
AboutGalleryChangelogVersions

4.0.2fa Datapack

by limesplatus on Apr 9, 2023
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  • Crucible dyes work again

4.0.2f Mod

by limesplatus on Apr 9, 2023
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4.0.2f Datapack

by limesplatus on Apr 9, 2023
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  • Crucible energy now works by hits rather than damage. Every full hit gives you 80 energy with Crucible
  • Witherblade energy also works the same way. Every full hit gives you 100 energy with Witherblade
  • Dropping your Crucible or Witherblade now starts the timer for the lastused scoreboard
  • Crucible Shockwave damage increased from 10 -> 11
  • Crucible Shockwave damage is now forcefully applied even if going through damage cooldown
  • Blowgun now travels much slower underwater
  • Magmus Charger charge state 1 arrows now immediately explode when touching lava

4.0.2e Mod

by limesplatus on Apr 1, 2023
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4.0.2e Datapack

by limesplatus on Apr 1, 2023
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  • Crucible no longer destroys entities like items when stunning them

4.0.2d Mod

by limesplatus on Mar 29, 2023
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4.0.2d Datapack

by limesplatus on Mar 29, 2023
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  • Fixed a bug where the Golden Sea Blade wave particle from the water dash could appear on blocks above the water in the sky

4.0.2c Mod

by limesplatus on Mar 24, 2023
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4.0.2c Datapack

by limesplatus on Mar 24, 2023
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  • Crucible damage lowered from 8.5 -> 8 damage
  • Crucible now loses 1 durability when using the shockwave attack

4.0.2b Mod

by limesplatus on Mar 23, 2023
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4.0.2b Datapack

by limesplatus on Mar 23, 2023
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  • Staff recipe items (packed ice, fire charge, glowstone) now are more optimized in detection

4.0.2a Mod

by limesplatus on Mar 22, 2023
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4.0.2a Datapack

by limesplatus on Mar 22, 2023
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  • Pillager outposts now contain goat horns with Spellbound Weapons installed
  • Mega hammer bury time changed from 1.5 seconds, to 1 second
  • Crucible energy bug fixed from previous version which would deal high damage to the player every time crucible energy hits a mob
  • Evokers Wrath damage lowered from 8 damage -> 7.5 damage

4.0.2 Mod

by limesplatus on Mar 21, 2023
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4.0.2 Datapack

by limesplatus on Mar 21, 2023
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  • Remade the damage system again! It now uses the /damage command added by Mojang in 1.19.4
  • The new damage system allows for damage on the enderdragon and wither with spellbound abilities, damage source detection for player kills and advancements, enderman, wolves, iron golems getting angry if hit with an ability, and knockback.
  • New languge translation! Spellbound Weapons now has a Ukrainian translation, done by Sprechstallmeister#6823
  • Blowgun arrows travel slower now and have a lower range, but their damage has been increased from 2 -> 3 damage
  • Golden Sea Blade wave and water dash jump animation improved
  • Water dash is now a faster motion
  • Witherblade healing animation improved
  • Fire Staff, Blazeblade, and Magmus Charger explosions can be protected against with Blast Protection
  • Increased the explosion cooldown of Blazeblade by 1 second, and increased the charge time by 4 ticks
  • Windsweeper wind damage has been increase from 1 -> 2 damage

4.0.1g Datapack

by limesplatus on Mar 14, 2023
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  • Dagger no longer has a cooldown on its speed effect hits

4.0.1f (Mod)

by limesplatus on Mar 13, 2023
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4.0.1f (Datapack)

by limesplatus on Mar 13, 2023
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  • Fixed a bug that prevented players from picking up items dropped on crafting tables after breaking the crafting table

4.0.1e (Mod)

by limesplatus on Feb 20, 2023
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4.0.1e (Datapack)

by limesplatus on Feb 20, 2023
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  • The fire staff when crafted in survival now actually works
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