- Updated to 1.21.4
- Fixed every texture for every item, as they all needed Item Model Definitions as of 1.21.4
- Fixed every crossbow's loot table and recipe files, as well as created item model definitions for all of them... as I had been using Custom Model Data but due to changes I had to get away from that. 100+ files to update D:
- No specific crossbows needed fixing.
Updated with a bunch of new 1.21.2 features.
Changed all textures and related models to use the item_model component. This allows for far better compatibility with other datapack's content as you don't have to worry about overlapping base items.
Added relevant repair materials for every item
Updated to 1.21.2 and 1.21.3 Updated all recipes into the new format. Fixed all the issues with the new attribute format. Added repairable materials to all items.
Please note... some bows currently will look a bit strange because this Minecraft Bug (MC-277549). This has been fixed in the 1.21.4 snapshots
Updated to 1.21 Fixed a bunch of stuff with all the folder name changes. Fixed a ton of small bugs that popped up. Updated all attributes to the new format.
Updated to 1.20.5 and 1.20.6, which meant doing a TON of reworking to implement the new Components. Added recipes for all the crossbows that use the new Component Crafting, so no need for the Bow Crafter any more. Updated all items, abilities, and particles to actually work. Many hours of work.
Updated to 1.20.3 and 4
Updated to 1.20.2 Fixed the entire datapack, as the new NBT format for effects broke everything. Lots of simple updating of format. Updated all RNG functions to use the new /random command for a small performance boost!