- Updated to 1.21.4
- Fixed every texture for every item the bosses can wield, as they all needed Item Model Definitions as of 1.21.4
- Fixed the summoning of every boss to actually work. (randomizing the item they hold broke due to custom model data changes)
- Upgraded and improved the attacks from all bosses to work better and have proper death messages.
- Fixed a few bugs with some levitation changes I missed in 1.21.3 that send the player to the moon.
Updated with a bunch of new 1.21.2 features.
Changed all textures and related models to use the item_model component. This allows for far better compatibility with other datapack's content as you don't have to worry about overlapping base items.
Updated to 1.21.2 and 1.21.3 Fixed all the issues with the new attribute format.
First stable version of the pack
Should be working for all the 1.19 versions except 1.19.4
For 1.19.4
The 1.20 version of the pack
Updated to 1.21 Fixed a bunch of stuff with all the folder name changes. Fixed a ton of small bugs that popped up. Updated all the bosses to use item displays for their attacks.
Updated to 1.20.5 and 1.20.6 Fixed a ton of things broken by the new Component System.
Updated to 1.20.3 and 4 Added a new command to force a boss to spawn at your location if possible. /function wasd.bosses:spawn_boss
Updated to 1.20.2. Fixed just a few minor issues. Updated all RNG functions to use the new /random command for a massive performance boost! Fixed a good amount of the bosses attacks breaking due to potion NBT changes.