- Updated to 1.21.4
- Fixed every texture for every item, as they all needed Item Model Definitions as of 1.21.4
- Fixed all boot's armor textures to work again. Mojang changes a field "model" to be named "asset_id" for whatever reason...
Updated with a bunch of new 1.21.2 features.
Changed all textures and related models to use the item_model component. This allows for far better compatibility with other datapack's content as you don't have to worry about overlapping base items.
Added relevant repair materials for every item
Implemented the Equippable component for all boots, and added textures for each of them on the worn armor model.
Updated to 1.21.2 and 1.21.3 Updated all recipes into the new format. Fixed all the issues with the new attribute format. Added repairable materials to all items.
Did not add textures to the worn armor model, but am looking to do that. Wanted to get a functional version of all my packs out first.
Updated to 1.21 Fixed a bunch of stuff with all the folder name changes. Fixed a ton of small bugs that popped up.
Updated to 1.20.5 and 1.20.6 Fixed loads of issues due to the new Component System Made all recipes now craftable in the Vanilla Crafting Table.
Updated to 1.20.3 and 4
Updated to 1.20.2. Fixed just a few minor issues. Updated all RNG functions to use the new /random command for a small performance boost!