Having problems setting your mailbox?
If the set-mailbox trigger hasn't been working for you, feel free to contact me via Discord (ninjaking312) or Reddit (u/Ninjaking312). I've tried to replicate the issue myself but it seems to be working fine on my end.
- Fixed a bug where yellow shulker boxes would drop their contents when mined.
- Setting a mailbox now requires the player to look at an empty barrel instead of just any block. This is to prevent players from abusing this to break unbreakable blocks.
- Fixed a bug where the name of the mailbox was not set properly.
Thank you to those that sent in their feedback/bug reports :)
Have any feedback? Send it here.
Updated for 1.21
IMPORTANT WARNING
If you are updating from Mailbox 1.0.0, some sent but yet to be delivered mail may be lost due to the item stack component changes in 1.20.5. To mitigate this, while you are still on Mailbox 1.0.0 and MC 1.20.4, please ensure that every chunk that has a mailbox in it is loaded fully for at least 5 seconds and that no mailboxes are completely full. This will allow any items pending delivery in the datapack's virtual queue to be delivered to the mailbox.
I am sorry if this update causes any mail loss but unfortunately due to the nature of the breaking changes there is not much I can do on my end to prevent it.
- Updated for 1.20.5
- Added a scoreboard toggle to allow players to send mail ONLY IF they are within 10 blocks of any mailbox. By default, players can still send mail from anywhere in the world.
- Added SEND-ONLY mailboxes intended for use together with the 10 blocks rule.
- Added scoreboards to track sent/received mail statistics for each player.
More detailed explanation for these new features are given at the "Other Things to Note..." section of the description page.
First release!