Changelog
-
Water now renders behind glass! (this is harder than most people realise)
-
Specular highlights are now calculated using the IOR of water when the player is underwater
-
New directional lighting method adapted from NinjaMike's works on NVIDIA
-
Ambient Occlusion and Global Illumination now Actually Workâ„¢
-
Added a refraction option you shouldn't use because it looks weird
-
New 'experiments' section in the settings where the stuff you shouldn't use is
Files
Ebin-Resurrected-beta-1.13.zip(8.06 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
BetaVersion number
beta-1.13Loaders
Iris
Game versions
1.20–1.21Downloads
637Publication date
July 21, 2024 at 11:41 PMPublisher
jbritain
Member