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Programmer Art x Fresh Animations (Fresh Programmer Animations)

Programmer Art x Fresh Animations (Fresh Programmer Animations)

Makes Programmer Art compatible with Fresh Animations! (With Extension Pack Support!)

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All versionsFPA+All_Extensions-v1.6

FPA+All_Extensions-v1.6

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Changelog

[ ALL EXTENSIONS v1.6 ]

GENERAL:

  • Fixed compatibility with FA Extensions 1.6 and restructured the pack. This pack is now lighter, a lot less complicated on the inside and works across many Minecraft versions without needing dedicated folders and custom folder paths for each Minecraft version.

CHEST:

  • Added the old chest textures.

CHICKEN:

  • Chickens now have a chance to use an unmodified texture (no tail). This was done to preserve the classic look and aesthetic while also keeping some of the newer design elements present.
  • Baby chickens have 2 new "golden" variants. Regular baby chickens still spawn most of the time.

COW:

  • Cows now have a 50% chance to use a model without ears and tails. This was done to preserve the classic look and aesthetic while also keeping some of the newer design elements present.

CREEPER:

  • Removed custom creeper variants added in FA Extensions 1.6

HORSE:

  • Fixed horse markings.

ILLAGER:

  • Removed illager helmets added in FA Extensions 1.6

PIGLIN/PIGMAN:

  • FINALLY, AFTER ALL THIS TIME, THE CLASSIC PIGMEN ARE COMPLETE. Pigmen have a 50% chance to have zombified piglin animations and a 50% chance to have zombie animations (to preserve the classic look). Additionally, there is a 50% chance that a pigman spawns with a SNOUT. Pigmen holding golden axes have a custom texture to match piglin brutes (1.21.5+ only, as there is an issue with nbt tags in previous versions). All pigmen can be renamed to "Legend" to equip them with Technoblade's crown. Huge thanks to @Kizzycocoa for providing and allowing the use of the base models for classic pigmen. (I STILL HAD TO MODIFY THEM TO MAKE THEM WORK WITH FA1.10.1/FAE1.6 AND ADD THE CROWN LAYER WHICH TOOK AGES BUT I AM PROUD OF MYSELF BECAUSE THAT WAS HAAAAARD BUT I DID IT yay)

PIG:

  • Pigs now have a 50% chance to use a model without ears. This was done to preserve the classic look and aesthetic while also keeping some of the newer design elements present.

SHEEP:

  • Added the "Pink Sheep" and "Mr. Pink Sheep" variants resembling the Pink Sheep from ExplodingTNT's videos. Rename a dyed sheep (pink specifically) to "Pink Sheep" or "Mr. Pink Sheep" (. is optional) to get the custom variants! The latter has MLG/Thug Life glasses. (I HAD TO RECONSTRUCT THE MUSTACHE AND THE GLASSES PIXEL BY PIXEL FROM SCREENSHOTS RAAAWR HELP)
  • The new sheep models and textures added in FA Extensions 1.6 have been "cancelled"/replaced. Sheep will continue to use the old model everybody is familiar with.
  • Sheep now have a 50% chance to use a model without ears. This was done to preserve the classic look and aesthetic while also keeping some of the newer design elements present.

VILLAGER:

  • Added variation to villager faces (Custom eyebrows, mustaches, beards etc)

ZOMBIE VILLAGER:

  • Added variation to zombie villager faces. Instead of custom eyebrows, mustaches or beards, the eyes taken from old zombie villager textures are now randomized. This was done to preserve the old zombie villager look (a smol side effect is that a villager with a beard (for example) won't have a beard when transformed into a zombie villager)

Probably something else I forgor, this update was a ton of work!

Files

FPA+All_Extensions-v1.6.zip(1.06 MiB) Primary
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Metadata

Release channel

Release

Version number

FPA+All_Extensions-v1.6

Game versions

1.20–1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8

Downloads

111

Publication date

October 16, 2025 at 5:03 PM

Publisher

VOLKOUL

VOLKOUL

Developer

Version ID

Modrinth is open source.

main@c8befb6

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