Changelog
Update 3.0!
"The Magic and Dungeons Update" (No idea if I'll keep an update "theme" for bigger updates. It just seemed appropriate for this)
This update adds many new things. Removes a few old mods, and replaces some. Most importantly, it adjusts world gen. Many new dungeons to explore in all three dimensions! As well as adding Tectonic to spruce up the terrain while keeping Terralith for its gorgeous biomes. Villagers are completely overhauled with the amazing MCA Reborn. And much more!
New ways of combat have also entered the stage. Working perfectly with PlayerEx, you can now interact with various schools of magic to fight, or help. As well as a fully new mod to handle attribute-boosting jewelry.
A new save is highly recommended. And I know how frustrating that can be. I will do my best to minimize needing this kind of drastic update in the future. I am now the most confident in the state of the overworld regarding terrain gen and biomes. Though tweaks and balances may come down the line for structures in the world. Feedback is always appreciated!
Changelog:
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Official support for Alagard Font pack.
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Conquest of Create pack.
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Conquest of Epic Knights Thats three less resource packs you need to download on your own! (Much wow) (Amazing)
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Adjusted global packs.
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Added Dungeons and Taverns data pack
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Added Better End City Vanilla data pack
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Re added any missing data packs (May have messed up last update)
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Added More Culling
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Added Better Combat (Satisfying swings!)
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Added Combat Roll (Can I be a backpack while you run?)
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Added Chunks Fade In (Its pretty. What can I say)
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Added Passive Shield
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Added Item Swapper
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Added MCA Reborn (Villagers are cool now!)
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Added MCA Medieval Skins pack (No additional download needed)
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Added Better f3
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Added Cave Dust
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Added Attribute Fix
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Added More Music (Music non stop! Can be adjusted in configs)
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Added Fast Quit
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Added Fog Looks Good Now (It does)
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Added Moogs Nether Structures (Nether will be better to explore)
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Added Moogs End Structures (The end will be better to explore)
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Added Leaves Be Gone
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Added Jewelry RPG (So much pretty jewelry. Will look nice enough while we wait for me to make texture packs)
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Added Wizards
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Added Spell Power Attribute
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Added Runes
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Added Paladings and Priests
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Added Gazebos
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Added Spell Engine
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Added Towers of the Wild: Additions
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Added Brutes Drop Scraps
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Added Bushier Flowers (Literally gorgeous)
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Added Villages and Pillages
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Added When Dunegons Arise (Big. Hard. Full of loot and fun fights. Hopefully rare enough to not make the world feel crowded. Feedback desired on this especially)
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Added Tectonic
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Added Experienced Crops
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Removed Cull Less Leaves (Replaced with More Culling)
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Removed Swing Through (Covered by Better Combat)
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Removed Pickupable Villagers (No longer necessary with MCA)
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Removed Villager Names (No longer necessary with MCA)
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Removed Liberties Villagers (No longer necessary with MCA)
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Removed Better Spawner Control
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Removed Held Item Info
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Removed Smarter Farmers (No longer necessary with MCA)
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Removed Tree Harvester (Made Create tree farms or MCA tasks less necessary)
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Removed RelicEX (Now handled by Jewelry RPG)
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Fixed many configs to be less annoying.
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You get thirsty slower
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No longer spam open trapdoors
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Fixed tridents being weird without sacrificing the sexy 3d model's entities. (Yes the bottom of them is still broken. Might make my own texture for tridents. Make them not look like peasant pitchforks)
Dependencies
Files
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Release channel
BetaVersion number
3.0.0Loaders
Game versions
1.19.2Downloads
40Publication date
January 17, 2024 at 10:58 PMPublisher
IntrovertedRobot
Owner