Changelog
0.7.40
- Removed logging from Workers
won_invasion
: newsetPoints
parameter- Wyrm variants that can spawn will now be limited by the current invasion phase
- The chance for a variant to spawn will sharply increase after phase 1
- Fully removed the old Evolution Points system, shouldn't break existing worlds.
- Fixes Creeped having truly unreasonable levels of health in Dark Forest
- Config files have removed options
- The configuration to turn purged variants on/off is now properly listened to.
- Adjusted wording in the in-game configs
- Fixed incorrect lang entry for Uranium Sludge
- Wyrms are now guaranteed one mutation every day
- Wyrms are guaranteed at least one extra mutation point if they reach enough deaths for extra points.
- Wyrms can get up to 10 mutation points per day, as compared to 7 before.
- Radiwyrms will spawn in place of Probers past phase 1 of the invasion, fixing new Probers showing up when they're not supposed to.
- Creep Pod events should now be more common in phases 2 and beyond
- Creep Pod drop events now drop more pods based on their level
- Workers need to spend ~300% more resources to create structures
- Potential fix for incorrect phase readings in
/wyrms
. - New Variants:
- Candavassian (Rover, Warrior)
Credits:
Special Thanks
- Ronald
- nihil
- Minecraft Titans Battle
- x_O
- Carver
- That Kolbold
- Harbinger
- lutajuci_entropija
- TreeVirus
- Evan Wingerter
- Dez
- PLuMa nocTis (WoN Unoffical Sinicization Chat Group)
- Termineitron
- ExistingEevee
- hypernova777
Backend & Development
- CleanroomMC (MDK)
- Modrome (モドローム)
- ExistingEevee
Audio:
- Mazellmi
- Modrome (モドローム)
Artwork:
- Modrome (モドローム)
- Carver
- Pecora
- x_o
- Identity Crisis
Dependencies
Files
wyrmsofnyrus-0.7.40.jar(4.12 MiB) Primary
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Release channel
BetaVersion number
0.7.40Loaders
Forge
Game versions
1.12.2Downloads
88Publication date
October 20, 2024 at 5:10 PMPublisher
Modrome
Owner