Changelog
LUMINOUS V1.4.73 Changelog
NEW FEATURES:
-Added a new config file, "creature_spawn", affecting if squirrels, deer, crabs, and zebras will spawn
BUG FIXES:
-Fixed a bug where certain Legendary Beasts would spawn in groups of 2
-Fixed a bug where certain monsters could spawn in light levels above 7
-Fixed a bug where the unded_miner_spawn config would cause the game to crash
RETEXTURES / MODEL CHANGES:
-None this time, stay tuned!
TECHNICAL CHANGES:
-Improved the AI/pathfinding of the King Hermit, Mummy, Sea Viper, and Bone Stalker
-The "variant_spawn" and "bug_spawn" configs have been made "logic" types, meaning true/false are the only correct values
KNOWN/UNFIXED BUGS: -Custom zombie and skeleton loot tables don't work with the looting enchantment
-Colored fire doesn't light TNT
-The AI of the toxic gator does not work as intended when in water
-Ish bricks are not craftable in the stone cutter
-Custom fish cannot be caught with a fishing rod
-Custom fish cannot be used to tame cats
-Baobab Saplings do not grow on their own currently
-Custom Saplings will break blocks when grown
Files
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
1.4.73Loaders
Game versions
1.20.4Downloads
13Publication date
November 5, 2024 at 3:23 PMPublisher
RipleysMods
Member