Changelog
SuperMartijn642's Core Library 1.1.9a
- Fixed crash with Emendatus Enigmatica
SuperMartijn642's Core Library 1.1.9
- Fixed crash when
null
is passed intoBlockProperties#lootTableFrom
SuperMartijn642's Core Library 1.1.8
- Added
ResourceAggregator
to allow multiple data generators to write to the same file - All data generators will now generate before anything gets saved
- Entries in json files from data generators will now always generate in the same order
- Fixed
ClientUtils#getPartialTicks
returning the wrong value when the game is paused - Fixed
ItemProperties#toUnderlying
causing an exception when durability is set - Fixed loot table handling in
BlockProperties
- Fixed static
CreativeItemGroup#get
methods always returning the decorations tab
SuperMartijn642's Core Library 1.1.7
- Fix
RecipeGenerator
's smelting smelting recipes not working for multiple smelting types - Fix
ModelGenerator#itemHandheld
using wrong parent model
SuperMartijn642's Core Library 1.1.6
- Fix
ModelGenerator#cube
methods ignoring parameters
SuperMartijn642's Core Library 1.1.5
- Fix performance issues with model overwrites in ClientRegistrationHandler
SuperMartijn642's Core Library 1.1.4a
- Fix
ConditionalRecipeSerializer
ignoring recipe conditions
SuperMartijn642's Core Library 1.1.4
- Fix crash on startup
SuperMartijn642's Core Library 1.1.3
- Fix crash on dedicated servers when certain containers get forcibly closed
- Fix
CommonUtils#getServer
always returningnull
SuperMartijn642's Core Library 1.1.2
- Use the given block's namespace for blockstate files in
BlockStateGenerator
SuperMartijn642's Core Library 1.1.1a
- Fix translations inside of
WidgetScreen
andWidgetContainerScreen
SuperMartijn642's Core Library 1.1.1
- Fix crash when a recipe condition is registered as
RecipeConditionSerializerRegistry
gets initialized
SuperMartijn642's Core Library 1.1.0
- All gui functionality has been extracted into
Widget
s - Added
RegistrationHandler
,ClientRegistrationHandler
, andGeneratorRegistrationHandler
for registering everything - Added
CreativeItemGroup
abstraction for dealing with creative tabs - Added abstractions for opening
BaseContainer
s withCommonUtils#openContainer
- Improved caching for
Object
dependent containers and guis - Added abstractions for registries in
Registries
- Added
ResourceGenerator
abstraction for data providers - Added
RenderConfiguration
for setting up OpenGL properties - Added
ResourceCondition
abstraction for use in recipes and advancements - Added
RegistryEntryAcceptor
annotation for getting entries from registries - Added interaction methods in
BaseBlock
,BaseItem
, andBaseBlockItem
- Added methods to
EnergyFormat
to format text - Added custom item and block entity renderers
- Added
BaseBlockEntityType
andBaseContainerType
- Added
TextureAtlases
to obtain locations of all default atlases - Improved information in packet errors
- Renamed all 'TileEntity' classes to 'BlockEntity'
Files
supermartijn642corelib-1.1.9a-forge-mc1.19.2.jar(466.62 KiB) Primary
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Release channel
ReleaseVersion number
1.1.9a-forge-mc1.19.2Loaders
Forge
Game versions
1.19–1.19.2Downloads
1360Publication date
May 22, 2023 at 8:59 PMPublisher
SuperMartijn642
Owner