Changelog
SuperMartijn642's Core Library 1.1.16
- Allow
ClientRegistrationHandler#registerAtlasSprite
to accept a different namespace
SuperMartijn642's Core Library 1.1.15
- Added
ConditionalRecipeSerializer#wrapRecipe
to serialize conditional recipes
SuperMartijn642's Core Library 1.1.14
- Fixed error when a
BaseBlockEntity
returns null client data
SuperMartijn642's Core Library 1.1.13
- Improved
LootTableGenerator.LootPoolBuilder
with additional helpers BaseBlockEntity#dataChanged
will now be true initially to avoid issues with Create contraptions
SuperMartijn642's Core Library 1.1.12
- Added
CommonUtils#getLogger
SuperMartijn642's Core Library 1.1.11
- Initialization of
TextureAtlases
will no longer load theSheets
class
SuperMartijn642's Core Library 1.1.10
RegistrationHandler
will now register entries in the same order as they are submitted in
SuperMartijn642's Core Library 1.1.9a
- Fixed crash with Emendatus Enigmatica
SuperMartijn642's Core Library 1.1.9
- Fixed crash when
null
is passed intoBlockProperties#lootTableFrom
SuperMartijn642's Core Library 1.1.8
- Added
ResourceAggregator
to allow multiple data generators to write to the same file - All data generators will now generate before anything gets saved
- Entries in json files from data generators will now always generate in the same order
- Fixed
ClientUtils#getPartialTicks
returning the wrong value when the game is paused - Fixed
ItemProperties#toUnderlying
causing an exception when durability is set - Fixed loot table handling in
BlockProperties
- Fixed static
CreativeItemGroup#get
methods always returning the decorations tab
SuperMartijn642's Core Library 1.1.7
- Fix
RecipeGenerator
's smelting smelting recipes not working for multiple smelting types - Fix
ModelGenerator#itemHandheld
using wrong parent model
SuperMartijn642's Core Library 1.1.6
- Fix
ModelGenerator#cube
methods ignoring parameters
SuperMartijn642's Core Library 1.1.5
- Fix performance issues with model overwrites in ClientRegistrationHandler
SuperMartijn642's Core Library 1.1.4a
- Fix
ConditionalRecipeSerializer
ignoring recipe conditions
SuperMartijn642's Core Library 1.1.4
- Fix crash on startup
SuperMartijn642's Core Library 1.1.3
- Fix crash on dedicated servers when certain containers get forcibly closed
- Fix
CommonUtils#getServer
always returningnull
SuperMartijn642's Core Library 1.1.2
- Use the given block's namespace for blockstate files in
BlockStateGenerator
SuperMartijn642's Core Library 1.1.1a
- Fix translations inside of
WidgetScreen
andWidgetContainerScreen
SuperMartijn642's Core Library 1.1.1
- Fix crash when a recipe condition is registered as
RecipeConditionSerializerRegistry
gets initialized
SuperMartijn642's Core Library 1.1.0
- All gui functionality has been extracted into
Widget
s - Added
RegistrationHandler
,ClientRegistrationHandler
, andGeneratorRegistrationHandler
for registering everything - Added
CreativeItemGroup
abstraction for dealing with creative tabs - Added abstractions for opening
BaseContainer
s withCommonUtils#openContainer
- Improved caching for
Object
dependent containers and guis - Added abstractions for registries in
Registries
- Added
ResourceGenerator
abstraction for data providers - Added
RenderConfiguration
for setting up OpenGL properties - Added
ResourceCondition
abstraction for use in recipes and advancements - Added
RegistryEntryAcceptor
annotation for getting entries from registries - Added interaction methods in
BaseBlock
,BaseItem
, andBaseBlockItem
- Added methods to
EnergyFormat
to format text - Added custom item and block entity renderers
- Added
BaseBlockEntityType
andBaseContainerType
- Added
TextureAtlases
to obtain locations of all default atlases - Improved information in packet errors
- Renamed all 'TileEntity' classes to 'BlockEntity'
Files
supermartijn642corelib-1.1.16-forge-mc1.18.jar(462.71 KiB) Primary
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Release channel
ReleaseVersion number
1.1.16-forge-mc1.18Loaders
ForgeNeoForge
Game versions
1.18–1.18.2Downloads
9854Publication date
December 4, 2023 at 7:14 PMPublisher
SuperMartijn642
Owner