Changelog
I can't even fathom This update is mostly Threat-related. I have been busy with other things recently so this update doesn't have much meat in it.
Changes
-
Fixed "Need x biomass" message for Orbs missing the biomass amount.
- It also should no longer be erroneously displayed if you don't have Orbs unlocked. There was a message for that, but it wasn't playing.
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Now compatible with Real First Person 2, parasite player features will be present too!
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Fixed the fix for Turn that was in the last hotfix. Hopefully.
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Buffed both Ante and Enhanced Mobs, they should be stronger now.
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New potion effect: Gravity
- Slams a mob down on the ground, expires when they hit the ground.
- The speed you fall at is scaled by the amplifier.
- Deals 10 damage on impact, only scales with the amplifier, not distance fallen.
- This deals TRUE DAMAGE if you are on fire though. You have been warned.
- If it expires before you hit the ground, no damage is taken.
-
Enhanced Mobs will apply 2 seconds of Gravity to mobs they are targetting if they are in the air.
- The amplifier applied will scale with Ante, similarly to the Speed effect.
- 3 passable blocks are needed below the target, as well as the block the target is in. The blocks must also be non-liquid.
-
Enhanced Mobs applying Speed to themselves or Gravity to their enemies can now be disabled.
-
Sunlight after Ante 7 will now deal true damage.
- This deals 20 damage per second, and works similarly to Minimum Damage.
- It also has a per-tick chance to remove Fire Resistance if one has it.
- Don't go outside.
-
Well Grace Period has been reduced to 10 days. The first Well should appear on day 20 now.
Config Changes
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Wells - Well Grace Period - Changed to 240000, from 480000
-
I've touched up the entry descriptions for most of the Ante-related options.
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Armageddon - Maximum Defense - Changed to 300, from 100
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Armageddon - Defense per Ante - Changed to 5, from 0.5
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Armageddon - Maximum Hyper Armor - Changed to 75, from 50
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Armageddon - Hyper Armor per Ante - Changed to 10, from 5
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Armageddon - Maximum Bane - Changed to 75, from 10
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Armageddon - Bane per Ante - Changed to 10, from 1
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Armageddon - Chance to remove Fire Resistance - Chance that, each tick, the Fire Resistance effect will be removed if in direct sunlight after the Ante threshold.
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Armageddon - Maximum Speed Amplifier - Changed to 7, from 4
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Armageddon - Mobs Apply Speed - Whether Enhanced Mobs can apply Speed to themselves.
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Effects - New Category: Gravity
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Effects - Gravity - Gravity Damage - Base damage for the effect, defaults to 20. Scales with the amplifier.
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Armageddon - Gravity Amplifier per Ante - Amount of Gravity amplifier to add per ante. The resulting value, if it is not an integer, is rounded down.
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Armageddon - Maximum Gravity Amplifier - Maximum amplifier for the Gravity effect when applied via Enhanced Mob.
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Armageddon - Gravity Passable Blocks Needed - Amount of passable blocks beneath the target needed to apply Gravity.
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Armageddon - Mobs Apply Gravity - Whether Enhanced Mobs can apply Gravity to airborne targets.
Files
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Release channel
BetaVersion number
1.0.15Loaders
Game versions
1.12.2Downloads
64Publication date
April 25, 2024 at 2:48 AMPublisher
roguetictac
Developer and "Artist"