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Spell Engine

Spell Engine

🪄 Data driven magic library

1.77M
401
Game Mechanics
Library
Magic
AboutGalleryChangelogVersions
All versions1.6.0+1.21.1

1.6.0+1.21.1

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Changelog

1.6.0

Functional changes:

  • Fix spell scroll tooltips
  • Reworked spell binding loot function (spell_engine:spell_bind_randomly), now supports multiple parameters
    • (new) spell pool
    • spell tier
    • (new) spell count
  • Loot injection now supports item tag filters

API Changes:

  • BREAKING! Changed path for loot tier tags
  • Add some more generic sounds
  • Add spell delivery delay
  • Add spell trigger cap per tick
  • Add impact attribute_from_target field
  • Add spell trigger melee condition fields (melee.is_combo, melee.is_offhand) (based on Better Combat combo)
  • Add spell trigger spell condition fields
  • Add spell cooldown impact
  • Add SpellProjectile custom bounding box with volumetric collision detection
  • Add some new template particles, supporting parameter fields from ParticleBatches
    • color
    • scale
    • follow_entity
    • max_age
  • Add template particles: spell sparkle variants
  • Add template particles: spell area effect variants
  • Add template particles: sign variants
  • spell.active.scroll is now deprecated, marked for removal

Dependencies

dependency-iconSpell Power Attributesrequired
dependency-iconFabric APIrequired
playerAnimatorrequired
dependency-iconTrinketsrequired
dependency-iconCloth Config APIrequired

Files

spell_engine-1.6.0+1.21.1.jar(2.13 MiB) Primary
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Metadata

Release channel

Release

Version number

1.6.0+1.21.1

Loaders

Fabric

Game versions

1.21–1.21.1

Downloads

1282

Publication date

March 27, 2025 at 3:22 PM

Publisher

ZsoltMolnarrr

ZsoltMolnarrr

Owner

Version ID

Modrinth is open source.

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