Sounds
Adds a wide range of new and improved sound effects to Minecraft, letting you customize everything from block interactions to UI events. Easily tweak or expand the sounds with resource packs and data generation for a fully personalized audio experience.
1.55M
1,360
Decoration
Game Mechanics
Utility
Changelog
New Item Sounds
- Dry Mob Loot
- Wet Mob Loot
- Better Armor/Armor Material Sounds
- Shiny Metals
- Dirty Metals
- Ingot Metals
- Pottery Sherds
- Smithing Templates
- Banner Templates
- Brewing Items
- Bones
- Fireworks
- Various tools, such as Bows, Crossbows, Fishing Rods etc.
New Screen Sounds
- Redstone Screens; Hoppers, Droppers and Dispensers
- Changed some screen sounds, most notably the Beacon and Smithing Table sounds.
Changes for Resource Pack Developers
- You can now modify the dynamic sound events using the
sonance/<type>
folder in resource packs. Checkout some examples for dynamic item sounds: https://github.com/mineblock11/Sonance/tree/master/src/main/generated/assets/minecraft/sonance/items - This now means that it's possible for servers to override their player's sonance sound events. Which is particularly useful for RPG/servers that have custom assets and dont want vanilla sounds to be played.
- The addition of this feature, now means that Sonance is now has full feature parity with ExtraSounds!
The format for the sound definition files are:
{
"soundEvent": "minecraft:sound.event.id"
"keys": [
"minecraft:some_identifier",
"#minecraft:or_a_tag"
]
}
Internal Changes
- Now uses MRU's YACL Helper methods.
- Fixed some issues relating to certain screens causing crashes.
Full Changelog: https://github.com/mineblock11/Sonance/compare/0.1.0+1.20...0.2.0+1.20
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Release channel
ReleaseVersion number
0.2.0+1.20Loaders
Fabric
Game versions
1.20–1.20.1Downloads
268Publication date
November 7, 2023 at 9:11 AMPublisher
IMB11
Owner