Changelog
Changes:
-Reworked Gardening Table interface & crafting system.
(Now the table have "Sun Charges", place Small, Big or Massive Suns to charge the table)
-Hoppers can be used to collect craftings with the gardening table.
-The Seedpackets now have a cooldown when use.
(There are 3 types of cooldown: Fast, Slow and Very Slow)
-Plant bullets are smaller.
-Plants use a different particle when having a frost evolution.
-Soldier Helmet have a new texture.
-Armorer Villagers can sell Soldier helmets.
-Minimal changes on Gatling Pea texture.
-The Zengarden Guide can be stored in Chisheled Bookshelfs.
-small reorder the Zengarden Guide Tools, Block & Items entrys.
-Wall-Nut defensive features are back in a diferent way.
(If a monster get in contact with a Nut, it will be stuck until break it, or something move them)
-Mobs no longer evade Wall-Nut blocks.
-Reduced Chomper range of view. (Before: 16, Now: 4)
-Increased chomper damage. (Before: 14, Now: 18)
Added:
-Seedpacket Cooldown gamerule (Default: True).
(Seedpackets show the cooldown even if the gamerule is set to false, this is just a visual bug)
-Massive Sun: it can be placed like a block and give 3 sun charges.
-Massive Sun Zengarden Guide page.
BugFixes:
-The game load could be freezed when crating a new world.
-Plants counted as a Monster type, preventing Hostile creatures spawn around.
-Pea bullets was spawning too high above peashooter's mouths.
-Gatling Pea was called "Repeater" in the zengarden guide.
-Plants could start twitching randombly.
-Breaking a gardening table with a crafting ready would duplicate the items.
Other:
-Ahora el mod esta traducido al español :3.
Dependencies
Files
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Release channel
ReleaseVersion number
1.3.0Loaders
Game versions
1.20.1Downloads
1079Publication date
June 25, 2024 at 9:15 PMPublisher
ShadowsCrow
Member