Changelog
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.0.20-1.20.1] - 2023-08-12
Fixed
- Fixed implementation errors in
UseItemEvents.Tick
on Fabric which would prevent successfully using items like bows and tridents
[v8.0.19-1.20.1] - 2023-08-11
Added
- Added
TagProviderExtension
[v8.0.18-1.20.1] - 2023-08-10
Added
- Added
GameRenderEvents.Before
andGameRenderEvents.After
- Added helper methods to
ClientAbstractions
for gettingpartialTick
andSearchRegistry
Changed
- Deprecated
SearchRegistryContext
[v8.0.17-1.20.1] - 2023-08-04
Changed
- Custom smithing upgrade recipes without a smithing template are now automatically turned into crafting recipes with the same items and functionality to be visible in recipe viewers like JEI without having to provide dedicated support
[v8.0.16-1.20.1] - 2023-08-01
Fixed
- Fixed
LivingHurtCallback
not firing for players on Fabric - Fixed
UseItemEvents$Tick
always having a wronguseDuration
value - Fixed
PlayerInteractEvents$UseBlock
andPlayerInteractEvents$UseItem
not sending packets to the server for successful interactions if a result other thanInteractionResult#SUCCESS
is returned from the callback
[v8.0.15-1.20.1] - 2023-07-30
Fixed
- Reworked
ServerEntityLevelEvents$Load
andClientEntityLevelEvents$Load
on Fabric to prevent a potential memory leak when trying to prevent an entity from loading in
[v8.0.14-1.20.1] - 2023-07-30
Fixed
- Fixed an issue with the
Sheets
class accidentally being accessed too early, preventing modded materials such as wood types from registering correctly, which would lead to crashes when e.g. rendering signs
[v8.0.13-1.20.1] - 2023-07-26
Added
- Added
ScreenTooltipFactory
[v8.0.12-1.20.1] - 2023-07-23
Fixed
- Fixed a crash when calling
ModelEvents
on Forge
[v8.0.11-1.20.1] - 2023-07-23
Added
- Added
RenderHighlightCallback
- Added
RenderLevelEvents
Changed
- Shifted injection points for
InventoryMobEffectsCallback
to be compatible with the Just Enough Items mod on Fabric - Slightly changed some injection point shifts related to
AnimalTameCallback
[v8.0.10-1.20.1] - 2023-07-15
Added
- Added
ScreenTooltipEvents.Render
- Added two helper methods for getting
mouseX
andmouseY
toScreenHelper
[v8.0.9-1.20.1] - 2023-07-12
Added
- Added
RenderBlockOverlayCallback
- Added
FogEvents$Render
andFogEvents$ComputeColor
Fixed
- Fixed
ModelEvents
crashing on Fabric
[v8.0.8-1.20.1] - 2023-07-06
Changed
- Migrate
ModelEvents
to common event system
[v8.0.7-1.20.1] - 2023-07-02
Fixed
- Fixed a sound related crash on Fabric
[v8.0.6-1.20.1] - 2023-07-02
Fixed
- Fixed new mod loading architecture not allowing for multiple config handlers per mod
[v8.0.5-1.20.1] - 2023-07-02
Fixed
- Fixed a crash when rendering items on Fabric
[v8.0.4-1.20.1] - 2023-07-01
Changed
- Once again invert
ItemDisplayContext
s when registering item model perspective overrides
[v8.0.3-1.20.1] - 2023-07-01
Added
- Added
LoadCompleteCallback
Changed
- Internal changes to allow for more versatile mod loading
- Separate item model perspective now use built-in features on Forge and longer require a core mod there
[v8.0.2-1.20.1] - 2023-06-29
Fixed
- Re-upload to fix failed reobfuscation on Forge
[v8.0.1-1.20.1] - 2023-06-29
Added
- Added
DispenseBehaviorsContext
Changed
ModConstructor::onCommonSetup
andClientModConstructor::onClientSetup
now always run deferred on Forge, eliminating the previousModLifecycleContext
argument
Fixed
- A few possible
java.util.ConcurrentModificationException
s during start-up are now prevented by running setup tasks deferred on Forge
[v8.0.0-1.20.1] - 2023-06-25
- Ported to Minecraft 1.20.1
Files
PuzzlesLib-v8.0.20-1.20.1-Forge.jar(695.74 KiB) Primary
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Release channel
ReleaseVersion number
v8.0.20-1.20.1-ForgeLoaders
Forge
Game versions
1.20.1Downloads
175Publication date
August 12, 2023 at 1:41 PMPublisher
Fuzs
Owner