Changelog
Changelog
[1.20.1-1.2.4] - 2023-08-28
Minor version changes
- NBT Configs without override will now stack
- Reworked damage dealt and received events to work with DamageTypes
- This completely deprecates all configurations that used the old
FROM_MOBS
,RANGED_TO_ANIMALS
, etc events. The new configuration addsdealt_damage_xp
andreceived_damage_xp
as root properties in item and entity configurations. see the following example:
- This completely deprecates all configurations that used the old
"dealt_damage_xp": {
"minecraft:player_attack": {"combat": 10},
"#minecraft:is_projectile": {"archery": 10}
}
- This configuration supports
#
to denote tags allowing you to group your damage types with vanilla's damage tags. - The server config now has a new damage type section, which uses these damage types. Note that this is a fallback setting which means if the server config has a setting for a damage type and the entity does not, the server config will be used in its absence.
- default data for entities has been completely removed (minus boats)
mob_multiplier
in dimension and biome configs renamed tomob_modifier
- this was to accont for the fact that dim/biome settings are additive not multiplicative as the old name implied.
- Unlike mob scaling, dim and biome modifiers apply regardless of the level or proximity of the player, but they do combine with those settings if applicable.
Bugfixes / Tweaks
- NBT configs with qualified compounds no longer NPE
- Submerged event now fires in all water contexts.
- Biome and Dimension mob modifiers now work
withPlayers
was uninentionally disabled and is now reenabled- Archery skill boost added to leather armor
- perks which used duration no long run indefinitely
- replaced temp_attribute perk assigned to sprinting with a speed effect in default perk config.
Files
pmmo-1.20.1-1.2.5.jar(1.18 MiB) Primary
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Release channel
ReleaseVersion number
1.2.5Loaders
ForgeNeoForge
Game versions
1.20–1.20.1Downloads
461Publication date
August 30, 2023 at 7:24 PMPublisher
Caltinor
Owner