Changelog
13.2.2
- improve: always show projectiles when tick frozen
- refactor: simplify BlockFaceProvider
- feat: add config option category override
- feat: ITooltip.replace
- feat: custom ItemView description
- pre3
- feat: trial spawner
- 23w45a
12.4.0
- refactor: harvest tool provider part 1
- Update config.yml
- fix: the server data mess
- feat: avoid the overlay flickering while shooting projectiles
- chore: better translations
- fix: ITooltip.append not updating tooltip size correctly
- fix: cannot see through waterlogged blocks (#342)
- feat: indicate if signs have wax applied or not (#336)
- feat: option to disable builtin camouflage (#341)
- fix: random translation patches
- Update zh_cn.json (#339)
- Updating ru_ru.json (#338)
- fix: bugs related to HarvestToolProvider
- fix: global waystones show as unbreakable (#317)
- improve: display minutes
- fix: element content overflow
- refactor: delete ITextElement.centered
- refactor: alignment rework (#327)
- feat: special text element api (#327)
- feat: campfire cooking time (#320)
- fix: the "flip with main hand" option is not respected
- feat: new position adjustment system (#329)
- chore: bump gradle version
- fix: crash when looking at non-pickable entity (#330)
- seems refmap is no longer needed?
- fix: bring back the black background to the search box
- neoforge, launched!
12.1.6
- fix: item count text is black (#324, #326)
- optimize
12.1.5
- remove debug code
- fix: check for duplicate uids in HierarchyLookup
- 1.20.2 port
11.6.3
- fix: oversight when merging
11.6.2
- fix: crash with Saturn
11.6.1
- fix: Incorrect display of Zombie Villager conversion time (#308)
- optimize imports
- fix: status effect display (#303)
- fix: mod name showing twice in some cases in JEI (#302)
- improve: allow using custom container finder
- fix: disable server data verification for replaced accessors
- fix: crash in the last commit
- fix: lingering server data
- fix: bugs related to getting pick result
- improve the latest PR
- Improve painting tooltip (#300)
- feat: option to always show harvest info
- fix: mislocated breaking progress (workaround) (#295)
- improve: do not show energy storage if capacity is 0
- improve: make toasts last longer
- feat: show fluid tank capacity while holding shift
- feat: collecting items information
- improve: item amount display
11.5.1
- fix: duplicate mod name in item tooltip in creative inventory (#288)
- feat: better text shadow
- improve: narrate text in a progress
- fix: cycle option value not being saved correctly
- chore: move release type to gradle.properties
- fix: bugs in the last commit
- feat: item storage caching
- Update lang/pt_br.json (#286)
- fix: backport many bug fixes
- feat: TTS toggle hint (#282)
- feat: disappearing delay
- chore: message format tip
11.4.3
- fix: Crash upon opening Mod Settings (#284)
11.4.2
- feat: tweaks to the custom theme
11.4.1
- fix: theme background image
- gradle 8.1 & parchment
- improve: tweaks to HorseStatsProvider
- Update Horse Speed to correct value (#283)
- improve: make text in progress element easier to see in light color scheme
- improve: trim the value saved by slider option
- feat: calibrated sculk sensor block input
- improve: do not display pitch if the noteblock is not tunable
- custom theme v2
- update issue template
- fix: mob spawner provider order
- refactor: tooltip positioning
- fix: NPE looking at fluid with no sprites (#281)
- fix: oversights in health displaying
- feat: Do not display Jade when there is a boss bar. (#276)
- improve: change option entry order
- unified publishing
Dependencies
Files
Jade-1.20.4-neoforge-13.2.2.jar(535.27 KiB) Primary
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Release channel
BetaVersion number
13.2.2Loaders
NeoForge
Game versions
1.20.4Downloads
1505Publication date
December 24, 2023 at 10:08 AMPublisher
Snownee
Owner