Changelog
Added proper EMI integration for collision-based recipes, written by Cass :D
Additionally, there's a LOT of small bugfixes and i want to specifically credit JustImagineIT as he found and brought to my attention most of these bugs:
- Chaos slimes converted in iridescence now properly randomize their color
- Chaos pawns now only trigger advancement criteria if they actually convert
- Chaos pawns now use their underfoot block to determine their color, not the one below it
- Portals to dimensions targeted with a reset charge now can be reopened without needing to be broken and replaced
- CommonIO now correctly writes color data once again (before it made most biome tinting black due to how i made the terralith fix in 2.3.3... ><)
- Radial coordinate density functions no longer error at 0,0
- Nether portals can no longer bring you to infinity portals (when moving between the nether and the overworld)
- Dimensions with changed gravity now scale the fall damage and safe fall distance of entities accordingly
Files
infinite-dimensions-2.3.5+1.21.1.jar(9.33 MiB) Primary
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Release channel
ReleaseVersion number
2.3.5+1.21.1Loaders
FabricNeoForge
Game versions
1.21–1.21.1Downloads
365Publication date
December 4, 2024 at 11:37 PMPublisher
LeraRiemann
Creator & content dev