Changelog
1.5.6
- Migrated to fabric armor rendering
- This may solve some mod conflicts
- Synced translations
1.5.5
- No crashes on Bukkit implementations, but reduced features
1.5.4
- Temporarily removed extramixins
1.5.3
- Updated Translations
- Fixed incompatibility with some mods (including Dungeons Gear)
- Added support for Mod Menu and Cloth Config
1.5.2
- Updated and fixed translations
1.5.1
- Fixed item order in creative menu in 1.19.3
- Improved order and size of armor layers
- Steampunk boots no longer prevents critical damage
- Fixed a crash related to Cosmetic Armor (thanks TelepathicGrunt!)
- Fixed protection value custom configuration
1.5.0
- Synced codebase, 1.16.5, 1.18.2 and 1.19.2 are now nearly identical again
- Armor can now be found in loot chests!
- Entities will now wear immersive armor
- Fixed offhand slot occluding steampunk armor
- Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1
- Steampunk HUD Overlay also works on Forge now
- Most armor properties are now configurable
1.4.2
- Ported to 1.19.3
1.4.1
- Ported to 1.19.1
1.4.0
- Ported to 1.19
1.3.8
- Fixed compatibility with Modern UI
- Fixed Wither Helmet recipe (Thanks Ardis!)
1.3.7
- The steampunk armor no longer deals extra damage
- The steampunk chestplate shows a compass and clock in the HUD
- The steampunk leggings can now double jump
- Robe armor no longer makes random sounds
- Robe armor no loner spawns particles in first person
- Wither armor no longer requires wither skulls
1.3.6
- Skeleton armor now prevents you from being attacked from skeletons
1.3.5
- Fixed recipes advancements
- Added config to disable enchantment glint
- Fixed incompatibility with sihywtcamd
1.3.4
- Added config to disable effects
- Removed broken advancement
- Fixed enchantment glow
1.3.3
- Fixed armor not rendering on forge
- Fixed first person sleeve not showing
1.3.2
- Fixed incompatibility with some cosmetic layer mods
- Fixed hat and other second layer skins overlapping parts of the armor
- Fixed incompatibility with First Aid
1.3.1
- Ported to 1.18.1
- Updated translations
- Fixed tooltip issue on Fabric on Warrior Armor
1.3.0
- Ported to 1.18.2
1.2.0
- Ported to 1.17.1
1.1.2
- Fixed slime armor making you invincible
- Increase Steampunk and Slime Armor explosion resistance
- Increased Robe magic resistance
- Decreased Slime armor knockback resistance for incomplete sets
1.1.1
- Fixed Steampunk Leggings effect applied to Boots instead
- Fixed Steampunk boots slowing you down, but not preventing fall damage
- Fixed compass on Steampunk armor to point in the opposite direction
- Updated translations (thanks Fleyzi!)
- Added magic protection effect to robe
1.1.0
- Added Steampunk Armor
- Further, extended armor framework to allow even cooler armor
- Improved armor performance
- Added fallback textures for conflicting mods
- You can now disable individual armor sets in the config
1.0.1
- Fixed incompatibility with modded armor on Forge
- Reworked model and renderer injector to work better with other mods
1.0.0
- Bone Armor
- Wither Armor
- Warrior Armor
- Heavy Armor
- Robe Armor
- Slime Armor
- Divine Armor
- Prismarine Armor
- Wooden Armor
Files
immersive_armors-1.5.6+1.18.2-forge.jar(1.18 MiB) Primary
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Release channel
ReleaseVersion number
1.5.6+1.18.2Loaders
Forge
Game versions
1.18.2Downloads
30683Publication date
July 24, 2023 at 6:59 PMPublisher
Luke100000
Owner