Changelog
Fixes & Changes:
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Fixed Focus not being able to be inserted into a Focus Pack if it has 10 focuses in it.
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Fixed Whisperer Mold summon limit bug.
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Shift-right clicking a Dark Altar with an empty hand will show its range of influence. Where it will count blocks/entities for the ritual's requirements. Shift-right clicking again will stop the range from being shown.
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Dark/Grand Robes give 15% soul discount instead of 5%.
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Warlock Robes now provide Magic Resistance instead of Explosion Resistance.
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Wraiths and Warlocks' biome spawns now depend on tags under worldgen/biome/mob_spawn/ + wraith, warlock and common_blacklist.
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Expanded biome list where Graveyards can generate in, making them less rare.
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Thunderbolt spell cost more Soul Energy and takes longer to cast by default.
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Storm Spells now give Spasm effect instead of setting targets on fire.
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Grapple spell, when cast without Wild Staff, no longer prevents fall damage.
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Properly added Grapple spell to Wild Spell Type.
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Grapple spell's vines are positioned properly if players cast the spell on their offhand.
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Grapple spell's vines have different textures when cast in the Nether and the End.
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Freezing Lamps can now occasionally fill Cauldrons with Powdered Snow.
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Ice, Squall and Redstone Golems Armor and Follow Range Attributes can be configured.
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Nearby Players screens will shake a bit whenever a Redstone Golems walks near them.
Redstone Golem Mold Changes:
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Changed the Redstone Golem mold to be more accurate to how it's described on Rise of the Arch-Illager book.
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The chance of the Diamond Blocks turning into Obsidian is changed to 12% instead of 50%, if RedstoneGolemMold is enabled.
Spider Nest Changes:
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Spider Nests can now produce Spider Servants.
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Placing down a Nest will cause it to see the placer as its owner, causing Servants spawned from it to have its owner as their owner.
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To produce Spider Servants, the player can either right-click or hopper in meat item (food that heals wolves in vanilla) for it to start production.
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Can produce a variant depending on its surroundings similar to how Dark Altars takes in surrounding blocks for its rituals, but at a lesser range.
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More info can be found on respective Black Book entries.
Additions:
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New Illager Beast, the Trampler. Pikers and Conquillagers can spawn riding on, though only on Raids or Illager Assaults. They move fast when spotting a foe, and attack them with their hooves. They also trample on nearby crops and will still fight even if their rider has fallen. Tramplers can also "wind up", where they stay in position for a bit, moving their legs, before charging at their target at high speed.
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Electrocute Spell. The spell shoots a slow moving Electro Orb that homes onto a valid target the caster is looking at. Based on those electric orbs shot by certain mobs in Thaumcraft.
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New deco block, Haunted Lamps. Looks like Steep Lamp but with Shade Stone and Haunted Wood.
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Spasm effect. Storm Spells have a chance of giving this effect to targets. Functions similar to Poison, except the damage causes the affected to be pushed to a random direction.
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Added a new Servant that's NOT YET IMPLEMENTED fully. Will be implemented in the future.
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Release channel
ReleaseVersion number
2.33.0Loaders
Game versions
1.19.2Downloads
95Publication date
April 30, 2024 at 12:31 AMPublisher
Polarice3
Owner