Changelog
Fixes & Changes:
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Properly tagged Marble Brazier and Block of Jade to be mineable with pickaxe.
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Mobs/Players that have Freezing Effect will have a blue overlay on them.
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Feast Spell's initial radius has been reduced and focus can be enchanted with Radius.
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Squall Golems can be rotated towards their owner by right-clicking on them with an empty hand when it's not active.
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Improved Climbing Effect Icon.
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Removed custom Brew Apple item, and made it so that vanilla Apples can take and give effects from Witch's Cauldrons.
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Doppelgangers now have and display their owner's name. In code, they have the same max health as their owner's but still instantly die when hit (unless they're spawned as invulnerable Nameless Doppelgangers).
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Pedestals and Dark Altars will update Observers if an item is added or removed from them.
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Using Wind Blast spell on a Resonance Crystal will power it for 15 seconds.
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Should fixed Focus Cooldowns and spells being shared on servers.
Additions:
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Bound Evoker Servants. Unlike Zombie Vindicators or Skeleton Pillagers, Bound Evokers can only be made through a Ritual and each player can only have 2 at a time. They can perform the same spells as regular Evokers but they can also fly.
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Taglock Kits. Taglock Kits can be left-clicked on entities, or on beds slept by players, to "tag" them. Tagged Kits can be used on Crystal Balls to look through the entity's eyes, provided that the Ball is not in direct sunlight, or right-clicked on a Witch's Cauldron that has finished making a brew to directly apply the effects on them. Doing so will instantly use up all the brew, and can only be done if the cauldron is full, the entity is not too far away and is on the same dimension as the player. Trying to tag a player has a chance of failing and alert the target player, the chance decreases if the target's facing away and if the player's invisible.
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New Spell, Monsoon. A storm spell that summons a cloud above a location/mob that rains and, if there's a mob underneath it, periodically shoots Thunderbolts at them.
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New Brew effect: Fortunate. Increases the player's Fortune per brew level. Catalyst is a Diamond, Takes up 6 Capacity and add 100 Soul energy cost by default.
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New Brew effect: Corpse Eater. Restores player's hunger and saturation each time they kill a mob/player. Amount restored depends on target's max health and effect level. Catalyst is a Zombie Head, Takes up 4 Capacity and add 100 Soul energy cost by default.
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Added new Slate Marble variants and use them to make Wind Shrines more worn.
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Release channel
ReleaseVersion number
2.28.0Loaders
Game versions
1.19.2Downloads
197Publication date
February 25, 2024 at 11:37 AMPublisher
Polarice3
Owner