Changelog
v4.5.8
- Add support for invisible, partially-invisible, and glowing entities for AutoGlowingGeoLayer
- Add additional checks for invalid buffer states while rendering. This is still a temporary fix util I can rewrite the underlying API in the next breaking version
- Account for translucent rendering when rendering invisible entities in spectator mode
- Make AutoGlowingGeoLayer account for overlay colouring when rendering
Files
geckolib-neoforge-1.21-4.5.8.jar(541.85 KiB) Primary
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Release channel
ReleaseVersion number
4.5.8Loaders
NeoForge
Game versions
1.21–1.21.1Downloads
7951Publication date
August 7, 2024 at 7:40 PMPublisher
Tslat
Maintainer