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Fungal Infection:Spore

Fungal Infection:Spore

The purpose of this mod is to increase the difficulty of the vanilla game by adding new enemies and infection mechanics inspired by popular zombie type games.

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All versionsFungal Infection:Spore 1.9.8b

Fungal Infection:Spore 1.9.8b

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Changelog

Changed:

-the default mob cap for infected to 30.

-the default kill requirements for spawning a proto hivemind has been changed from 25 to 50.

-the timer for the scamper to be overtaken by the mounds from 6000 to 12000 ticks.

-the sieger's mining hitboxes being active while the sieger is in battle.

-the sieger's range attack not activating properly while its target is unreachable (like on a sky platform or something).

-the sieger getting stuck in lava.

-the sieger will now attempt to summon scents in combat without the need for kill points.

-the eye of the proto hivemind having a slightly better moving animation.

-only one of the mounds spawned via scamper overtake will grow to a lv 4 while the others will have random ages between 1 and 3.

-if the proto hivemind gets a signal it will first look if there are any "idle" calamities in the area before starting the creation of a new one.

Files

spore_1.19.2_1.9.8b.jar(1.89 MiB) Primary
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Metadata

Release channel

Release

Version number

0.9.8

Loaders

Forge

Game versions

1.19.2

Downloads

101

Publication date

July 7, 2023 at 8:58 AM

Publisher

Harbinger

Harbinger

Owner

Version ID

Modrinth is open source.

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