Changelog
This is a minor (not really) update release to FlightAssistant. Please use Discord or GitHub to discuss this release or report any bugs.
Additions
Thrust Management
This update includes a new thrust management system which tries to simulate how thrust is handled on real aircraft. You can control your virtual thrust levers by using your keyboard arrows (check keybinds settings)
External Thrust Support
This update includes a thrust management system, which is capable of integrating with mods that provide external thrust, like Do a Barrel Roll (thrusting must be enabled in DaBR settings), however they are not a requirement.
Autopilot v4
The autopilot has been completely rewritten... for the fourth time!
Automatic Roll Control ft. Do a Barrel Roll
Autopilot v4 is capable of maintaining level roll when using DaBR, meaning it is now capable of maintaining its course without player intervention
Improved Autothrust
Autopilot v4 features an improved autothrust system that makes use of the precise control offered by the new Thrust Management.
Smoother vertical guidance
Do I need to explain much?
Configurable Elytra health display units
You can now configure how Elytra health is displayed in the config screen. In addition to the percentage, you can switch to using raw durability units instead.
Time-to-waypoint approximation
Config option: disable warnings and protections when in Creative Mode
By default, warnings and protections will now be hidden when in Creative Mode or when under some other kind of invulnerability. If this is not the desired behavior, it can be changed in the config screen
Changes
- The Elytra durability will now also display while holding, but not wearing an Elytra in either hands. In case the player is both holding and wearing an Elytra, the shown health will be for the worn Elytra.
- If the Elytra is unbreakable, its health display will be replaced with "INF"
- Flight directors will now be hidden at extreme bank angles as they become inaccurate with roll
- The flight path vector icon will now be hidden at extreme bank angles as it becomes inaccurate with roll
- Warnings and protections will now be suppressed if the player is invulnerable
- Elytra will no longer open automatically when the player is in Creative Mode
- The "Not flying (has elytra)" will no longer activate when the player is using Creative flight
Fixes
- Fixed an issue that would cause autoland deactivation shortly before touchdown
- Fixed an issue that would cause the Ground Proximity Warning System to block manual pitch UP inputs when the player is stalling, making manual recovery impossible
- Fixed an issue that allowed faulted computers to issue pitch and yaw inputs
Dependencies
Files
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Release channel
ReleaseVersion number
2.3.0+mc1.21Loaders
Game versions
1.21Downloads
209Publication date
July 17, 2024 at 12:06 PMPublisher
Octol1ttle
Member