Changelog
#Â Et Futurum Requiem 2.5.1: Tiny Tweaks
Aaaaand welcome to the inevitable bugfix release shortly following a major Et Futurum Requiem version!
Additions:
- Added a config option in world.cfg to change the husk/stray spawn behavior back to the old behavior, where it'd be a part of the regular entity spawning table instead of replacing 80% of zombies or skeletons exposed to the sky.
- This is a response to #332 where OptiFine breaks the sky-exposure spawning logic. Gotta love OptiFine breakages =.='
- Added a config option to toggle honey blocks, honeycomb blocks, honeycombs and honey bottles separately from bees for pack authors who want to use them without backported bees.
- If you disabled the bees and want the blocks and items to stay disabled you'll need to turn this off. Bee nests and beehives are still tied to bees being enabled.
- Added the new sponge block sounds from 1.20.2, as well as the absorbing sound, removed the water particles and stone sound when absorbing water.
Fixes:
- Oak Chest Boat recipe is no longer broken
- Deepslate slabs now output 6 instead of 4
- Smooth quartz slab now has a recipe
- Copper block recipes are now consistent
- Bees no longer throw a rare crash relating to their path finder
- Spectating entities no longer the server
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
2.5.1Loaders
Forge
Game versions
1.7.10Downloads
5411Publication date
September 26, 2023 at 6:16 AMPublisher
Roadhog360
Owner