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EntityJS

EntityJS

This mod uses KubeJS to dynamically register entities with full AI/Animation/Spawn Control support!

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All versionsEntityJS 1.2.1-1.21

EntityJS 1.2.1-1.21

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Changelog

  • Added missing arguments to CustomInstructionKeyframeEventJS,ParticleKeyFrameEventJS & SoundKeyFrameEventJS including entity, animationTick, controller & keyframeData
  • Added getCurrentAnimationTick() to Geckolib AnimationController giving the current tick the playing animation is at.
  • Made setCanShootFromDispenser() in projectile builders return the builder instead of void allowing for proper builder method chaining

Dependencies

dependency-iconKubeJSrequired
dependency-iconGeckolibrequired

Files

entityjs-1.2.1-1.21.jar(2.03 MiB) Primary
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Metadata

Release channel

Release

Version number

1.2.1-1.21

Loaders

NeoForge

Game versions

1.21–1.21.1

Downloads

130

Publication date

March 26, 2025 at 12:23 AM

Publisher

Liopyu

Liopyu

Member

Version ID

Modrinth is open source.

main@c8befb6

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.