- added
helmet
,chestplate
,leggings
, andboots
partial armor model support. e.g.helmet.jem
, each piece can be varied separately e.g.helmet.properties
(1.21.2+ ONLY!, for now) - added fallback properties support to match OptiFine behaviour. e.g.
drowned_outer.jem
will vary withdrowned.properties
ifdrowned_outer.properties
doesn't exist. (The latter is only possible via EMF as OptiFine will only usedrowned.properties
) - reduced log spam for certain loading warnings
- prevented some unimportant exceptions from triggering the load error warning toast
- math functions that allow string inputs can now use
\
to escape the,
,(
,)
, &\
characters, such as when needing a,
in one of the inputs fornbt()
. e.g.nbt(Test,text='this\, that')
- fixed whitespace characters in functions that allow string inputs
- fixed all minecart variants only using the
minecart
model in 1.21.2+, they now correctly use it as a fallback only - fixed boat and minecart variant animation parameters
- fixed layer models not rendering in 1.21.2+
- fixed an issue with chest models in 1.21.2+
- fixed some config translation logic
- fixed
move_forward
&move_strafing
breaking for other entities in multiplayer
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