Changelog
Changelog for Easy Mob Farm
All notable changes to this project will be documented in this file.
v8.8.0
- Fixed #95 by adding allow and deny list for the Mob Capture Cards.
- Improved config file list support.
v8.7.0
- Fixed #92 by using List instead of Set for mob farm enhancements.
- Added speed and bonus speed to Mob Farm Screen info for better usability.
v8.6.4
- Fixed #94 by adding NeoForge 'Capabilities.ItemHandler.BLOCK' to the mob farms.
- Fixed issue with Forge only allowing extraction from the bottom.
v8.6.3
- Fixed #90 by using correct tier reference.
- Added automatic game tests for mob farm tiers to catch issues early.
v8.6.1
- Fixed #88 by making sure ItemStack size is considered for Create Funnels.
- Fixed #87 by adding egg collector upgrade for chicken.
- Fixed #83 by translating first the name instead of relying on the translation library.
- Added bonus drops for eggs and chicken in the animal plains farm.
v8.6.0
- Fixed #86 by adding Fabric NBT support for mob farm recipes.
- Fixed #85 by adding correct quickMoveStack definition for the mob farm.
- Fixed #84 by allowing drops regardless of mob size, but the correct mob size will increase the drop rate.
- Fixed #81 by adding void binding chain for capturing very large mobs.
- Fixed #79 by adding configurable mob farm bonus drops for matching mobs e.g. bee farm for bees.
- Fixed possible null pointer in Mob Farm Screen.
- Fixed Mob Catcher tooltips for Fabric.
- Fixed smaller translation issues.
- Fixed broken advancements.
- Added magma cube, evoker, frog, glow_squid, piglin, piglin_brute, rabbit and turtle custom mob cards.
- Added visible size category for slimes and magma cubes.
- Added foil effect for mob capture items and captured mobs.
- Added new Iron Golem Farm.
- Added new Lucky Drop Farm (be careful with this one).
- Improved Mob Farm UI.
- Improved Lucky Drop Farm model.
- Improved captured mob experience detection and caching.
- Improved entity scaling for captured mobs.
A big thank you to @Routhinator
for the detailed bug reports and valuable feedback!
v8.5.1
- Fixed #80 crash by adding additional checks for mob capture cards.
- Fixed issues with custom spawn eggs not recognized by the mob farm in some cases.
- Optimized model baking process and model management.
v8.5.0
- Fixed #78 by using more universal approach for getting relevant experience.
- Fixed #77 typo in the experience enhancement item description.
- Fixed #76 by adding Honey Extractor Enhancement, Harvester Frame Enhancement and Pollen Trap Enhancement for bee farms.
- Fixed #75 by making less restrictive requirements for experience drops.
- Fixed mob card model issue with other mods which manipulate / breaking the model baking process.
- Added entity_type and experience to mob farm info for better usability.
- Added bee, guardian and wither skeleton custom mob cards.
- Increased the drop change for the experience enhancement item.
- Improved Loot Manager for better handling of loot tables.
v8.4.0
- Fixed #73 with better description for the Enchantment Items.
- Fixed #72 by adding missing loot tables for the mob farms.
- Fixed missing translation for the Monster Plains Cave Farm.
- Added automatic ejecting of items from the mob farm when breaking it.
- Improved automatic description text split for Fabric.
- Added Mob Farm Configuration to adjust the mob farm settings.
- Updated wiki and documentation.
v8.3.0
- Fixed Mob Capture Card config not working.
- Fixed issue with distributed processing ticks are negative.
- Fixed Tabby Card Mob Card.
- Improved text formatting for Mob Cards.
- Smaller bug fixes and improvements.
v8.2.0
- Fixed #70 and added support for the latest version of Minecraft.
- Fixed #68, #69 by adding enchantment items for experience bottle drops.
- Fixed #67 by moving most of the logging to debug mode.
- Fixed #65 by removing player specific messages.
- Fixed #63 by reworked mob capture data.
- Fixed #61 by providing specific enchantment items for the mob farm.
- Fixed #57 by allow item extraction from the bottom and sides.
- Fixed #55 by adding support for Supplementaries
Jar
andCage
. - Fixed #53 by only requiring iron pickaxe for breaking the mob farm.
- Fixed #52 by adding sword enchantment item for player based drops.
- Fixed #50, #64 by remove any restrictions for the mob farm.
- Fixed #47 by adding slot upgrades for the output slots.
- Added additional mob capture cards.
- Added support for Create
Blaze Burner
. - Added support for Mob Capturing Tool.
- Added support for Mob Catcher.
- Added support for Productive Bees
Bee Cage
andBee Jar
. - Added support for Storage Drawers.
- Added Model Manager for easier model management across platforms.
- Distributed processing ticks for better performance and less lag.
- Improved text and translation support.
- Improved logging and move messages to debug mode only.
v8.1.0
- Added debug mode to help with troubleshooting and lower logging outputs.
- Added Creative Mob Capture item to capture mobs in creative mode.
- Added Enduring Capture Net to capture mobs with a higher durability.
- Added Ironbound Containment Cage to capture mobs larger mobs.
- Added Mystic Binding Crystal to capture very large and boss mobs.
- Added wither specific drop like nether star and wither rose.
- Improved blank mob capture card texture.
- Improved translation and tooltip support.
v8.0.0
First beta release of the next Easy Mob Farm 8.x for Fabric and Forge.
🚨 Warning: Easy Mob Farm version 8.x introduces significant changes and is NOT backward-compatible with previous versions. ⚠️
If you are upgrading from an older version, please be aware:
- 🛑 Existing setups may break and require reconfiguration.
- 🔄 Data, items, and settings from previous versions might not work as expected.
- 💾 Back up your world or test on a separate instance before using 8.x in your main game!
Files
easy_mob_farm-forge-1.21.1-8.8.0.jar(536.29 KiB) Primary
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Release channel
ReleaseVersion number
8.8.0Loaders
Forge
Game versions
1.21.1Downloads
18Publication date
December 13, 2024 at 5:19 PMPublisher
Kaworru
Owner