Changelog
- added Tough As Nails heating compatibility with flamasi blocks and items
- added some compatibly Biomes O' Plenty with lefonti
- removed gravel from being able to turn into dirt
- removed blocks under or near lefonti preventing it from terraforming land around them
- lefonti terraforming will now save NBT data and rotational values
- lefonti terraforming will now spawn breaking particles and sounds
- added crystal griefing gamerule
- added NBT tag effect levels on lefonti for a smoother and more realistic terraformation cycle
- optimized the code greatly for smoother gameplay
- lefonti effect biome will now play music from the flower forest biome
- updated lefonti effect foliage and water hue, and added biome particles
- updated many ids (mod will break on existing worlds)
- added enderman and ender dragons to disable crystals within the crystal's reach radius
- renamed key bindings from "Dragonight" to "Supernatural"
- added key bindings to a new category "Supernatural"
- updated admin dragonight command to be dynamic
- updated admin dragonight command to include removal of powers
- removed all burnt chondrite ores
- fixed base advancement not automatically granting upon world join
- removed polished chondrite
- added factions command
- added Skorpion faction
- added villain of the villain advancement
- added Skorpion faction advancement
- added flamasi cluster as fuel source
- removed cyeletal shard left click cause a lightning strike on entity
- added E12 System creative tab
- removed Dragonights creative tab
- added dragonite crystals creative tab
- added biome revert to lefonti crystals when breaking
- updated fusite damage assisted death message
- added dragonights faction
- added dragonights faction advancement
- updated fusite effect foliage, water hue, atmosphere color, and added biome particles
- fusite effect will now play desert music
- updated purite effect foliage, water hue
- purite effect will now play snow slopes music
- removed dragonight ability active key bind
- renamed lefonti ability attack to lefonti ability trap
- added lefonti ability trap sounds and particles as well as air checking before placing blocks
- added ability selector
- added select ability 1 key bind
- added select ability 2 key bind
- added select ability 3 key bind
- added select ability 4 key bind
- added select ability 5 key bind
- added select ability 6 key bind
- added select ability 7 key bind
- added select ability 8 key bind
- added select ability 9 key bind
- lefonti dragonights will no longer take damage from sweet berry bushes
- added lefonti ability dome
- added lefonti abilities to the energy bar
- added endermen and ender dragon deactivating dragonight abilities (and grant nausea and weakness)
- updated dragonization effect icons
- added dragonight type overlay
- fixed double breaking sound when harvesting plants with lefonti abilities
- added graphical HUD energy bar
- removed text based energy bar
- added being near endermen or ender dragons will drain your energy bar in half the time it takes to refill
- added being in the astral state will now make you invincible, grant you flight, night vision, and permanent invisibility, as well as a white overlay
- updated astral state from spectator to adventure mode
- added toggle flight ability key bind to SPACE
- fixed flight system not working as originally intended
- added leveling and energy cost reduction system
- fixed energy being taken when clicking on non-supported blocks or in the air
- updated mod from 1.20.6 to 1.21.1 (support for 1.20.6 has ended)
- added lefonti growth ability (expand trees)
- added limited abilities to certain levels
- added level set/reset command
DISCLAIMER
- dragonite trim material textures are currently broken
- meteor generations are currently broken due to using the old block ids
- due to ability re-write, only lefonti abilities are currently functional
Files
dragonights-0.6.0-neoforge-1.21.1.jar(3.06 MiB) Primary
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Release channel
BetaVersion number
0.6.0Loaders
NeoForge
Game versions
1.21.1Downloads
21Publication date
August 29, 2024 at 3:40 PMPublisher
AvatarKage
Developer