Changelog
Additions:
- smithing templates:
- color template (used for dying equipment)
- bedrock upgrade template (used for smithing bedrock armor)
- aquatic coating template (used for smithing kraken armor)
- random item dropper (creative only)
- added ko_kr translation
- added a festive seng fur skin
Changes/Tweaks:
- made hellfire sponge destroy some common sea plants
- EMC values got rebalance
- a lot of retexturing
- tweaked the rive enchantement
- removed infinite durability from ender swords and made them enchantable via enchanting table
- iceika fire now freezes instead of setting entities on fire
Bug Fixes:
- armor pouches now respect curse of binding
- fixed some cases where winterberries would try to place when they should not
- fixed dream lamp accepting any fuel
- fixed aquamarine item
- fixed watcher loot table
- fixed chest blocking
- fixed teleportation crystal respawn dimension issue
- added spawn costs to many iceika mobs that would overcroud in some biomes
- fixed duplication glitch when quick moving stacks in some chests
- fixed rotatick finilize spawn method to not produce stack overflow
- made crabs only spawn on the surface or in lush cave biome
Dependencies
Files
divinerpg-1.10.7.2.jar(23.84 MiB) Primary
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Release channel
BetaVersion number
1.10.7.2Loaders
ForgeNeoForge
Game versions
1.20.1Downloads
2541Publication date
December 24, 2023 at 5:59 PMPublisher
velocityraptor-real
Owner