Changelog
- Fixed hidden model parts rendering
- Fixed arm parts not scaling with NPCs arms
- Fixed crashes with invalid color format
- Fixed npcs dropping their settings when a part is selected
- Fixed weird crashes with npc resorcepack dir
- Fixed username skins
- Fixed damage source not registered crashes
- Fixed scroll list keeping the offset after the list was changed
- Fixed marks not rendering
- Fixed bard music being broken
- Fixed phantoms being not in the aggressive mob list
- Fixed min-max attack delay fields not working
- Fixed lines gui resetting when sounds are selected
- Fixed model parts animtions not playing
- Fixed partially invisible npc rendering
- Fixed birds wing flapping
- Fixed npc tint being spread to other renderers
- Fixed npcs loosing their path after several blocks
- Fixed dialog background being too black
- Fixed target and target lost functions not working on hybrid servers
- Fixed natural spawns light check
- Fixed mob sitting position
- Fixed integer fields resetting
- Fixed botarium incompatibility
- Fixed MmmMmmMmm incompatiblity
- Fixed physics mod ragdoll compatibility
- Fixed pokecube aio incompatibility
- Added the ability to use color codes in text fields
- Added the ability to scale any npc parts in animations
- Increased shooting range to 100 blocks
Files
CustomNPCs-1.20.1-GBPort-Unofficial-20240709.jar(10.07 MiB) Primary
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Release channel
ReleaseVersion number
1.20.1.20240709Loaders
Forge
Game versions
1.20.1Downloads
14579Publication date
July 9, 2024 at 8:02 PMPublisher
Goodbird
Ported the mod