Changelog
Ported every feature from 1.16.5 to 1.19
You can turn these features on and off and modify them with a config!
Not all of these features are turned on by default.
- You can make Water deal fall damage to entities and modify the fall damage percentage at different Water Depths!
- You can also modify the fall distance required for entities to take fall damage in Water!
- You can make Ice break when an entity falls on it and modify the fall distance required to make the Ice break!
- You can make Glass, Stained Glass and Tinted Glass break when an entity falls on it and modify the fall distance required to make the Glass break!
- You can make Glass Panes and Stained Glass Panes break when an entity falls on it and modify the fall distance required to make the Glass Panes break!
- You can make Snow break when an entity falls on it and modify the fall distance required to make the snow break!
- You can make Snow drop Snowballs or not, if the Snow is broken by an entity falling!
- You can modify how much fall damage an entity takes when landing on Hay Bales!
- You can also make Grass break when fallen on by entities and if they have a chance to drop seeds or not!
- You can also modify the required fall distance for Grass to break when fallen on by entities!
- You can also make Tall Grass break when fallen on by entities and if they have a chance to drop seeds or not!
- You can also modify the required fall distance for Tall Grass to break when fallen on by entities!
- You can also make Grass Blocks turn to Dirt Blocks when fallen on by entities and modify the fall distance required for the block to break!
- You can make melons explode into melon slices on fall and modify the fall distance required to make the melon explode.
- You can make leaves break on fall and modify the fall distance required to make them break and modify if the leaves drop items or not when broken by fall.
- This mod adds a new block tag called #fragile and the identifier is configurable_falls:fragile.
- With the #fragile Block Tag you can add custom blocks to it so those custom blocks can break when an entity falls on them.
- You can also modify the required fall distance for the blocks with the #fragile Block Tag to break!
- You can also modify if the blocks with the #fragile Block Tag drop loot or not when broken by falling!
Files
Configurable_Falls_V0.1.2-1.19.2.jar(24.74 KiB) Primary
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Release channel
ReleaseVersion number
0.1.2Loaders
Forge
Game versions
1.19.2Downloads
84Publication date
November 2, 2023 at 2:29 PMPublisher
KekeCreations
Owner