Changelog
ChunkDebug 2.0.0
ChunkDebug has been completely re-written from scratch.
Changes
- Complete network and rendering overhaul
- No longer requires EssentialClient on the client, install ChunkDebug on the client instead - Scheduled chunk unloading is now synchronized
- Added support for permission mods to control who can use ChunkDebug
- New GUI
- Updated the GUI to be more user friendly
- You an now set a Chunk Retention to determine how long to keep unloaded chunks rendered for
- You can now render the minimap on top of the chunk debug screen to allow you to line things up easier - You can disable rendering of the chunk generation stages and/or ticket types - You can hide both the chunk debug settings and/or the chunk breakdown by hitting F1 or by clicking the toggle buttons in the bottom corners - You can now select regions of chunks by dragging right click - General QOL, the gui now doesn't behave weirdly when zooming and correctly centers when jumping to clusters, and the gui isn't grid based any more, so panning is smoother - Bug Fixes
- Chunk Stages are now synchronized correctly with the client - "Inaccessible" chunks are displayed correctly now
Dependencies
Files
ChunkDebug-2.0.0+mc1.21.1.jar(100.93 KiB) Primary
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Release channel
ReleaseVersion number
2.0.0+mc1.21.1Loaders
Fabric
Game versions
1.21–1.21.1Downloads
738Publication date
September 3, 2024 at 6:31 PMPublisher
senseiwells
Owner