Changelog
Version 4.AAAAAAAAAAHHHH
March 23rd, 2018
Original Changelog:
- Changed the entire mod.
Updated Changelog With Details:
- Added Chewed Logs as a new block.
- Added Loose Dirt and Loose Dirt Slabs as new blocks.
- Added Loose Cobblestone and Loose Cobblestone Slabs as new blocks.
- Added Loose Brick and Loose Brick Slabs as new blocks.
- Added Pointy Sticks, Sharp Rocks and Iron Chisels as new tools.
- Added Clubs as a new early game weapon.
- Added Fire Ploughs and Bow Drills as new early game fire starters.
- Added Campfires as a new block.
- Added the ability to use Clay and Slimeballs as mortar for Loose Brick and Cobblestone blocks.
- Added the ability to sun dry Bricks.
- Added the Brick Oven as a new block.
- Added Stones as a new item.
- Added chunks and piles of iron and gold ore as new items.
- Added Crude Torches as an early game light source, and changed regular torches so that they may only be crafted with Nethercoal.
- Added Wicker as an individual item, separate from wicker panes, and changed the name of wicker panes.
- Added Wicker Baskets as a new block. They're crafted with 4 pieces of Wicker.
- Changed the Wicker Pane recipe to be Wicker, surrounded by 4 Shafts in the crafting grid.
- Changed Coal to grind to two Piles of Coal dust, instead of 1.
- Changed the Nethercoal recipe in the Cauldron so that it only produces one lump, instead of 4.
- Changed the way Smoothstone and Log blocks work so that they have multiple stages and drops when chiseled down.
- Changed Stone Axes to be crafted with a stone, shaft, and spider silk.
- Changed (refactored) the way the Soulforge renders and detects collisions.
- Changed Endermen so that they don't teleport away on the final hit that kills them.
- Changed (refactored) a bunch of code related to how tools function to help simplify things internally.
- Changed (refactored) how items determine which kind of enchantments apply to them.
- Changed the way clocks and compasses render so that they should only function in the player's inventory (and item frames for clocks). This was also the case before, but I've made the related code a bit more robust to help discourage cheating.
- Changed (refactored) the way the spread of grass from block to block is handled internally to facilitate adding such functionality to new blocks (like Loose Dirt).
- Changed (refactored) how blocks specify if they have a solid top surface (for placement of other blocks like torches and snow) internally to unify mod and vanilla blocks into one system. This may have some noticeable effect in being able to attach some additional blocks to others that weren't possible before.
- Changed (refactored) how the Battle Axe works internally to make it more consistent with how other axes function.
- Changed the Jack O'Lantern recipe to be shapeless.
- Changed nether portals so that they can be opened using a Campfire
- Changed the ladder recipe to require either spider silk or hemp fibers in the previously empty slots between the shafts.
- Changed the Hand Crank, Lever, Dispenser, Detector Block, and Piston recipes to use smooth stone instead of cobble.
- Changed the arrow recipes to a shapeless one that requires flint, a shaft, feathers, and spider silk (or hemp fibers).
- Changed blacksmith houses so that they contain brick furnaces, and only do so in non-abandoned villages.
- Changed abandoned librarian houses to not contain workbenches.
- Changed witch huts to replace the Workbench with a Basket, and removed the Cistern.
- Changed desert wells to have loot Baskets around them.
- Fixed vanilla problem where sand and gravel wouldn't fall if placed above blocks that wouldn't normally support them while falling, like snow, or torches.
- Fixed a problem introduced in a recent release where some creatures would continue to eat food items after they had died.
- Removed ability to start open fires with flint & steel. Now only specific blocks can be lit.
- Removed the ability to cook glass and to smelt ores in block form in the furnace, which means they can only be cooked in the Crucible and Kiln.
Not in the Changelog, but confirmed by FC to have changed in this version:
- Iron axes once again take damage in the crafting grid, while diamond and above do not. "There are a wide range of benefits to using iron axes post-AAAAAHHHH, and they have unique splitting output over stone, so I bumped the no-durability thing up to diamond and better to further incentivize them over iron. Same logic applied to different parameters." -FlowerChild
Files
BTWMod4-AAAAAAAAAAHHHHeeeeeeeeee.zip(4.15 MiB) Primary
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Release channel
ReleaseVersion number
4.AAAAAAAAAAHHHHeeeeeeeeeeLoaders
Risugami's ModLoader
Game versions
1.5.2Downloads
11Publication date
June 11, 2023 at 9:09 PMPublisher
spacecraft
Owner