Changelog
Version 4.31
November 4, 2012
- Updated the mod to version 1.4.2 of Minecraft.
- Added ability for skeletons, zombies, and creepers to drop heads of the corresponding type upon death.
- Added significant bonus for collecting heads from mobs if they are killed with a Battle Axe.
- Added in internal mechanism for several mod blocks to help prevent them "jamming" if an update is missed for whatever reason. This affects Stoked Fire, Buddy Block, the Hibachi, Bellows, Block Dispenser, Detector Block, Gear Box, Hand Crank, Light Block, Mill Stone, Pulley, the Saw, and Screw Pump.
- Changed mobs so that they'll drop any carried equipment regardless of whether they are killed by the player or another source.
- Changed Fuses, Elements, & Filaments to be created in the Cauldron before silk is converted to wool.
- Changed (increased) the durability of Tanned Leather Armor to relate better that of regular leather.
- Changed the Hand Crank to not activate on left click, so that it behaves in accordance with the changes made to similar blocks (like the lever) in 1.4.
- Changed the name of the vanilla Anvil, removed all GUI functionality, removed the damage it takes from falling, changed its bounding box to better reflect its shape, added the ability to rotate it on the Turntable, and changed the recipe for it to only require 7 iron ingots (no blocks).
- Changed the name of the "Stewing Pot" back to the "Cauldron", and renamed the vanilla one to the "Cistern". I just couldn't take it anymore, and if I'm going to be renaming vanilla blocks anyways for things like the Anvil, I may as well go whole hog on it :)
- Changed the mod's reliable block update code to be off by default due to it apparently causing memory leaks on SMP servers. However, with the above changes to block updates, the impact of this should be relatively minimal, and players can re-enable it in the config file for their single-player games if it causes too many problems. I'll be working to resolve the memory leak in the near future, but for the time being it was causing too many problems to leave on by default.
- Changed the sounds on several mod blocks to make use of the new ones in vanilla.
- Fixed problem with tame wolves displaying the angry wolf texture.
- Removed the ability of mobs (skeletons & zombies) to spawn carrying leather, gold and diamond armor (only iron, and chain). This was done to prevent the devaluing of gold, diamonds, and Glue.
- Removed ability of zombies to drop carrots, potatoes, and iron ingots. In the case of iron ingots, this was done because they now drop large amounts of iron just due to their armor and weapons.
- Removed ability of zombie pigmen to drop gold ingots and nuggets. This was done because they drop a large amount now with their carried swords.
- Removed glowstone dust, redstone, and gunpowder from the items that witches drop to prevent the devaluing of those resources.
- Removed a bunch of stuff that villagers used to sell, including anything made out of diamond. I'll be tweaking villagers further in the future, but for now, this was too unbalanced to leave as is.
- Fixed vanilla bug with the extinguish sound not playing when you put out a fire.
- Fixed problem with Stewing Pots and Crucibles not exploding when Blasting Oil is overheated.
Known Issues with this release (will be resolved shortly):
- Soul Urns and Dynamite can not currently be dispensed from the vanilla dispenser.
- Maps mounted in frames will not display properly when you load a saved game if they are not exposed to the sky.
- The Block Dispenser can not currently "throw" splash potions.
- The Detector Block may currently miss updates on chunk load that may cause Gear Box breakage due to Wind Mills spinning out of control.
Files
BTWMod4-31c.zip(2.17 MiB) Primary
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Release channel
ReleaseVersion number
4.31cLoaders
Risugami's ModLoader
Game versions
1.4.2Downloads
6Publication date
June 11, 2023 at 5:34 PMPublisher
spacecraft
Owner