Changelog
Ad Astra 1.0.2 for 1.18.2 and 1.19.2
Ad Astra! is now available for 1.19.2! Both 1.18.2 and 1.19.2 will be supported and receive the same updates
- Space suit refactor with new models and textures, and the ability to dye them, like leather armour
- Updated tons of item textures, replacing many old assets from the original mod
- New launchpad, which is one large block instead of 9 small ones
- Flags refactor, with new models and textures
- Added Aeronos and Strophar moon mushrooms (Only available in creative at the moment. The biome will be added soon)
- Added new glowing pillar blocks
- Increased Space station material requirements
- Improved space station spawning, which might fix a crash
- Fixed the planet selection screen rotation speed being dependent on framerate
- Addition fluids in the "fuels" tag can now be used as rocket and rover fuel. This is useful if you have a modpack and want to add more fuels, perhaps from other mods
- Fixed many unnecessary warnings in the log caused by weird models and recipes
- Added guidebook Korean translations (Macaroni)
- Fixed deepslate ore not spawning on Glacio
- Fixed some recipes using plate items in their recipe instead of plate tags
Only on 1.19
- New worldgen. It's similar to the 1.18 worldgen, with some minor changes
- The mercury surface is now made of mercury stone instead of basalt
- Renamed the ids of many items, such as "iron_stick" -> "iron_rod", "compressed_steel" -> "steel_plate" | 1.18 will have the new names, however, the ids will remain the same.
Also, if you are updating on 1.18, any launchpads in your world will be removed.
Files
ad-astra-1.0.2-1.19.2.jar(9.98 MiB) Primary
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Release channel
ReleaseVersion number
1.0.2-1.19.2Loaders
Fabric
Game versions
1.19.2Downloads
558Publication date
September 17, 2022 at 7:03 PMPublisher
AlexNijjar
Lead Developer