Changelog
Changes in this version are compared to the features included in the last Nice Mobs Remastered version.
Changes:
- Ender Skeleton now spawns with a random head everytime instead of having a fixed one
- Ender Skeleton now only has a 30% chance to spawn an Endermite when hit by a player
- Changed Ender Skeletons Main Hand item to be an Netherite Axe
- Illusioner, Pillager, Witch now spawn naturally at the Pillager Outpost in the End
- Instead of the Golden Guardian having a random chance to spawn which increases with the amount of Piglinauts killed, it now spawns when the Killcount reaches a certain amount.
- Added Actionbar Message to indicate the progress of Piglinauts killed in order for the Golden Guardian to spawn
- Added a chance for the Golden Guardian to also drop Gold Ingots
- Piglinaut Structure & Pillager Outpost now generate exclusive ot each other
Fixes:
- Fixed End Mobs dropping their equipment on death
Files
nice-end-mobs-1.0.jar(567.85 KiB) Primary
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Release channel
ReleaseVersion number
1.0+modLoaders
FabricForgeNeoForgeQuilt